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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/client/battle
Ivan Savenko 2b45e13c5c c++03 -> c++11 switch:
- use std versions of function, bind and ref
- OVERRIDE -> override
- NULL -> nullptr
- use std versions of random distributions

NOTE: this may be last revision that supports gcc-4.5
2013-06-26 11:18:27 +00:00
..
CBattleAnimations.cpp c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00
CBattleAnimations.h - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 2013-04-07 11:52:07 +00:00
CBattleInterface.cpp c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00
CBattleInterface.h c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00
CBattleInterfaceClasses.cpp c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00
CBattleInterfaceClasses.h Quick Combat system setting works… if user doesn't click in the meantime. 2013-06-23 11:25:48 +00:00
CCreatureAnimation.cpp c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00
CCreatureAnimation.h c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00