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abilities
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
battle
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disable all scripting code when configuring without scripting modules
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2022-09-21 19:31:42 +03:00 |
events
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Warning fix (I moved C++17 and CI to another branch) (#739)
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2022-05-19 15:14:50 +03:00 |
filesystem
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Editor prerequisites [part 2] (#889)
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2022-09-17 14:04:01 +03:00 |
logging
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mapObjects
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Rotation rebase2 (#912)
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2022-09-18 17:39:10 +03:00 |
mapping
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Rotation rebase2 (#912)
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2022-09-18 17:39:10 +03:00 |
minizip
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registerTypes
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Fix RMG bug with incorrect town placement (#779)
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2022-09-11 11:31:27 +03:00 |
rmg
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Merge remote-tracking branch 'upstream/develop' into features/cpp-map-editor
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2022-09-22 17:09:47 +04:00 |
serializer
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Rotation rebase2 (#912)
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2022-09-18 17:39:10 +03:00 |
spells
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disable all scripting code when configuring without scripting modules
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2022-09-21 19:31:42 +03:00 |
vstd
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
AI_Base.h
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BattleFieldHandler.cpp
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Vlc obstacles [part 1] (#888)
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2022-09-15 11:06:54 +03:00 |
BattleFieldHandler.h
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Vlc obstacles [part 1] (#888)
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2022-09-15 11:06:54 +03:00 |
CAndroidVMHelper.cpp
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CAndroidVMHelper.h
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CArtHandler.cpp
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#913 fix artifact assembling check
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2022-09-16 14:13:56 +03:00 |
CArtHandler.h
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#913 fix artifact assembling check
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2022-09-16 14:13:56 +03:00 |
CBonusTypeHandler.cpp
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CBonusTypeHandler.h
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CBuildingHandler.cpp
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CBuildingHandler.h
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CConfigHandler.cpp
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CConfigHandler.h
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CConsoleHandler.cpp
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full crash dump
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2022-05-14 13:23:09 +03:00 |
CConsoleHandler.h
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CCreatureHandler.cpp
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[863] Fix spells amount (#867)
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2022-09-11 11:31:28 +03:00 |
CCreatureHandler.h
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Random map generator refactoring (#762)
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2022-09-11 11:31:27 +03:00 |
CCreatureSet.cpp
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Feature: Army Management Shortcuts should work as in HD+ Mod
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2021-11-28 20:00:43 +02:00 |
CCreatureSet.h
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Feature: Army Management Shortcuts should work as in HD+ Mod
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2021-11-28 20:00:43 +02:00 |
CGameInfoCallback.cpp
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Rotation rebase2 (#912)
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2022-09-18 17:39:10 +03:00 |
CGameInfoCallback.h
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Rotation rebase2 (#912)
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2022-09-18 17:39:10 +03:00 |
CGameInterface.cpp
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disable all scripting code when configuring without scripting modules
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2022-09-21 19:31:42 +03:00 |
CGameInterface.h
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disable all scripting code when configuring without scripting modules
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2022-09-21 19:31:42 +03:00 |
CGameState.cpp
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Rotation rebase2 (#912)
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2022-09-18 17:39:10 +03:00 |
CGameState.h
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New battlegrounds (#758)
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2022-09-11 11:31:26 +03:00 |
CGameStateFwd.h
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Warning fix (I moved C++17 and CI to another branch) (#739)
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2022-05-19 15:14:50 +03:00 |
CGeneralTextHandler.cpp
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New terrain support - part 1 (#755)
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2022-09-11 11:31:26 +03:00 |
CGeneralTextHandler.h
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New terrain support - part 1 (#755)
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2022-09-11 11:31:26 +03:00 |
CHeroHandler.cpp
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Vlc obstacles [part 1] (#888)
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2022-09-15 11:06:54 +03:00 |
CHeroHandler.h
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Vlc obstacles [part 1] (#888)
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2022-09-15 11:06:54 +03:00 |
CMakeLists.txt
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Editor prerequisites [part 2] (#889)
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2022-09-17 14:04:01 +03:00 |
CModHandler.cpp
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Merge pull request #968 from kambala-decapitator/disable-scripting
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2022-09-22 15:23:17 +03:00 |
CModHandler.h
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Apply suggestions from code review
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2022-09-19 01:18:17 +04:00 |
CondSh.h
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ConstTransitivePtr.h
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CPathfinder.cpp
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Rotation rebase2 (#912)
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2022-09-18 17:39:10 +03:00 |
CPathfinder.h
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Rotation rebase2 (#912)
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2022-09-18 17:39:10 +03:00 |
CPlayerState.cpp
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
CPlayerState.h
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Rotation rebase2 (#912)
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2022-09-18 17:39:10 +03:00 |
CRandomGenerator.cpp
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CRandomGenerator.h
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CScriptingModule.cpp
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disable all scripting code when configuring without scripting modules
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2022-09-21 19:31:42 +03:00 |
CScriptingModule.h
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disable all scripting code when configuring without scripting modules
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2022-09-21 19:31:42 +03:00 |
CSkillHandler.cpp
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
CSkillHandler.h
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New terrain support - part 1 (#755)
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2022-09-11 11:31:26 +03:00 |
CSoundBase.h
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CStack.cpp
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New terrain support - part 1 (#755)
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2022-09-11 11:31:26 +03:00 |
CStack.h
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New terrain support - part 1 (#755)
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2022-09-11 11:31:26 +03:00 |
CStopWatch.h
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CThreadHelper.cpp
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CThreadHelper.h
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
CTownHandler.cpp
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New terrain support - part 1 (#755)
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2022-09-11 11:31:26 +03:00 |
CTownHandler.h
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New terrain support - part 1 (#755)
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2022-09-11 11:31:26 +03:00 |
FunctionList.h
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GameConstants.cpp
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Rebase on develop
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2022-09-17 17:43:59 +04:00 |
GameConstants.h
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Rebase on develop
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2022-09-17 17:43:59 +04:00 |
HeroBonus.cpp
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Suggested tweaks
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2022-09-14 11:37:12 +02:00 |
HeroBonus.h
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- Generate caching string with sprintf
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2022-09-14 11:00:40 +02:00 |
IBonusTypeHandler.h
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IGameCallback.cpp
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Rotation rebase2 (#912)
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2022-09-18 17:39:10 +03:00 |
IGameCallback.h
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disable all scripting code when configuring without scripting modules
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2022-09-21 19:31:42 +03:00 |
IGameEventsReceiver.h
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Fix: Get rid of 'Tile is not visible' error message
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2022-01-30 12:31:07 +02:00 |
IHandlerBase.cpp
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IHandlerBase.h
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
int3.h
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Suggested tweaks
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2022-09-14 11:37:12 +02:00 |
Interprocess.h
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JsonDetail.cpp
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Fix: Crash on startup when mod dependency is not found
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2022-03-21 09:43:06 +02:00 |
JsonDetail.h
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New terrain support - part 1 (#755)
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2022-09-11 11:31:26 +03:00 |
JsonNode.cpp
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New terrain support - part 1 (#755)
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2022-09-11 11:31:26 +03:00 |
JsonNode.h
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New terrain support - part 1 (#755)
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2022-09-11 11:31:26 +03:00 |
LoadProgress.cpp
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Editor prerequisites [part 2] (#889)
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2022-09-17 14:04:01 +03:00 |
LoadProgress.h
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Editor prerequisites [part 2] (#889)
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2022-09-17 14:04:01 +03:00 |
LogicalExpression.cpp
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LogicalExpression.h
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NetPacks.h
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Feature: Army Management Shortcuts should work as in HD+ Mod
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2021-11-28 20:00:43 +02:00 |
NetPacksBase.h
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
NetPacksLib.cpp
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Rotation rebase2 (#912)
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2022-09-18 17:39:10 +03:00 |
NetPacksLobby.h
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ObstacleHandler.cpp
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Vlc obstacles [part 1] (#888)
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2022-09-15 11:06:54 +03:00 |
ObstacleHandler.h
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Vlc obstacles [part 1] (#888)
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2022-09-15 11:06:54 +03:00 |
PathfinderUtil.h
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Rotation rebase2 (#912)
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2022-09-18 17:39:10 +03:00 |
ResourceSet.cpp
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ResourceSet.h
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ScopeGuard.h
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ScriptHandler.cpp
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disable all scripting code when configuring without scripting modules
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2022-09-21 19:31:42 +03:00 |
ScriptHandler.h
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disable all scripting code when configuring without scripting modules
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2022-09-21 19:31:42 +03:00 |
StartInfo.cpp
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Fix start game button for rmg without templates (#781)
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2022-08-30 08:30:21 +03:00 |
StartInfo.h
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New terrain support - part 1 (#755)
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2022-09-11 11:31:26 +03:00 |
StdInc.cpp
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StdInc.h
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StringConstants.h
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New terrain support - part 1 (#755)
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2022-09-11 11:31:26 +03:00 |
Terrain.cpp
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Fix terrain performance
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2022-09-11 11:31:27 +03:00 |
Terrain.h
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Fix terrain performance
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2022-09-11 11:31:27 +03:00 |
UnlockGuard.h
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vcmi_endian.h
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VCMI_lib.cbp
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!?OB WIP
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2021-02-16 13:32:18 +03:00 |
VCMI_Lib.cpp
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disable all scripting code when configuring without scripting modules
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2022-09-21 19:31:42 +03:00 |
VCMI_Lib.h
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Merge pull request #968 from kambala-decapitator/disable-scripting
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2022-09-22 15:23:17 +03:00 |
VCMI_lib.vcxproj
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VCMI_lib.vcxproj.filters
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VCMIDirs.cpp
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[macOS] store logs in the standard system directory
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2022-09-18 09:24:36 +03:00 |
VCMIDirs.h
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add dedicated method to get logs path
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2022-09-18 09:24:36 +03:00 |