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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-20 20:23:03 +02:00
vcmi/lib
nordsoft 89d0de53da Merge remote-tracking branch 'upstream/develop' into features/cpp-map-editor
# Conflicts:
#	.github/workflows/github.yml
#	launcher/modManager/cmodlist.cpp
#	lib/CModHandler.cpp
#	lib/CModHandler.h
2022-09-22 17:09:47 +04:00
..
abilities Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
battle disable all scripting code when configuring without scripting modules 2022-09-21 19:31:42 +03:00
events Warning fix (I moved C++17 and CI to another branch) (#739) 2022-05-19 15:14:50 +03:00
filesystem Editor prerequisites [part 2] (#889) 2022-09-17 14:04:01 +03:00
logging
mapObjects Rotation rebase2 (#912) 2022-09-18 17:39:10 +03:00
mapping Rotation rebase2 (#912) 2022-09-18 17:39:10 +03:00
minizip
registerTypes Fix RMG bug with incorrect town placement (#779) 2022-09-11 11:31:27 +03:00
rmg Merge remote-tracking branch 'upstream/develop' into features/cpp-map-editor 2022-09-22 17:09:47 +04:00
serializer Rotation rebase2 (#912) 2022-09-18 17:39:10 +03:00
spells disable all scripting code when configuring without scripting modules 2022-09-21 19:31:42 +03:00
vstd Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
AI_Base.h
BattleFieldHandler.cpp Vlc obstacles [part 1] (#888) 2022-09-15 11:06:54 +03:00
BattleFieldHandler.h Vlc obstacles [part 1] (#888) 2022-09-15 11:06:54 +03:00
CAndroidVMHelper.cpp
CAndroidVMHelper.h
CArtHandler.cpp #913 fix artifact assembling check 2022-09-16 14:13:56 +03:00
CArtHandler.h #913 fix artifact assembling check 2022-09-16 14:13:56 +03:00
CBonusTypeHandler.cpp
CBonusTypeHandler.h
CBuildingHandler.cpp
CBuildingHandler.h
CConfigHandler.cpp
CConfigHandler.h
CConsoleHandler.cpp full crash dump 2022-05-14 13:23:09 +03:00
CConsoleHandler.h
CCreatureHandler.cpp [863] Fix spells amount (#867) 2022-09-11 11:31:28 +03:00
CCreatureHandler.h Random map generator refactoring (#762) 2022-09-11 11:31:27 +03:00
CCreatureSet.cpp Feature: Army Management Shortcuts should work as in HD+ Mod 2021-11-28 20:00:43 +02:00
CCreatureSet.h Feature: Army Management Shortcuts should work as in HD+ Mod 2021-11-28 20:00:43 +02:00
CGameInfoCallback.cpp Rotation rebase2 (#912) 2022-09-18 17:39:10 +03:00
CGameInfoCallback.h Rotation rebase2 (#912) 2022-09-18 17:39:10 +03:00
CGameInterface.cpp disable all scripting code when configuring without scripting modules 2022-09-21 19:31:42 +03:00
CGameInterface.h disable all scripting code when configuring without scripting modules 2022-09-21 19:31:42 +03:00
CGameState.cpp Rotation rebase2 (#912) 2022-09-18 17:39:10 +03:00
CGameState.h New battlegrounds (#758) 2022-09-11 11:31:26 +03:00
CGameStateFwd.h Warning fix (I moved C++17 and CI to another branch) (#739) 2022-05-19 15:14:50 +03:00
CGeneralTextHandler.cpp New terrain support - part 1 (#755) 2022-09-11 11:31:26 +03:00
CGeneralTextHandler.h New terrain support - part 1 (#755) 2022-09-11 11:31:26 +03:00
CHeroHandler.cpp Vlc obstacles [part 1] (#888) 2022-09-15 11:06:54 +03:00
CHeroHandler.h Vlc obstacles [part 1] (#888) 2022-09-15 11:06:54 +03:00
CMakeLists.txt Editor prerequisites [part 2] (#889) 2022-09-17 14:04:01 +03:00
CModHandler.cpp Merge pull request #968 from kambala-decapitator/disable-scripting 2022-09-22 15:23:17 +03:00
CModHandler.h Apply suggestions from code review 2022-09-19 01:18:17 +04:00
CondSh.h
ConstTransitivePtr.h
CPathfinder.cpp Rotation rebase2 (#912) 2022-09-18 17:39:10 +03:00
CPathfinder.h Rotation rebase2 (#912) 2022-09-18 17:39:10 +03:00
CPlayerState.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
CPlayerState.h Rotation rebase2 (#912) 2022-09-18 17:39:10 +03:00
CRandomGenerator.cpp
CRandomGenerator.h
CScriptingModule.cpp disable all scripting code when configuring without scripting modules 2022-09-21 19:31:42 +03:00
CScriptingModule.h disable all scripting code when configuring without scripting modules 2022-09-21 19:31:42 +03:00
CSkillHandler.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
CSkillHandler.h New terrain support - part 1 (#755) 2022-09-11 11:31:26 +03:00
CSoundBase.h
CStack.cpp New terrain support - part 1 (#755) 2022-09-11 11:31:26 +03:00
CStack.h New terrain support - part 1 (#755) 2022-09-11 11:31:26 +03:00
CStopWatch.h
CThreadHelper.cpp
CThreadHelper.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
CTownHandler.cpp New terrain support - part 1 (#755) 2022-09-11 11:31:26 +03:00
CTownHandler.h New terrain support - part 1 (#755) 2022-09-11 11:31:26 +03:00
FunctionList.h
GameConstants.cpp Rebase on develop 2022-09-17 17:43:59 +04:00
GameConstants.h Rebase on develop 2022-09-17 17:43:59 +04:00
HeroBonus.cpp Suggested tweaks 2022-09-14 11:37:12 +02:00
HeroBonus.h - Generate caching string with sprintf 2022-09-14 11:00:40 +02:00
IBonusTypeHandler.h
IGameCallback.cpp Rotation rebase2 (#912) 2022-09-18 17:39:10 +03:00
IGameCallback.h disable all scripting code when configuring without scripting modules 2022-09-21 19:31:42 +03:00
IGameEventsReceiver.h Fix: Get rid of 'Tile is not visible' error message 2022-01-30 12:31:07 +02:00
IHandlerBase.cpp
IHandlerBase.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
int3.h Suggested tweaks 2022-09-14 11:37:12 +02:00
Interprocess.h
JsonDetail.cpp Fix: Crash on startup when mod dependency is not found 2022-03-21 09:43:06 +02:00
JsonDetail.h New terrain support - part 1 (#755) 2022-09-11 11:31:26 +03:00
JsonNode.cpp New terrain support - part 1 (#755) 2022-09-11 11:31:26 +03:00
JsonNode.h New terrain support - part 1 (#755) 2022-09-11 11:31:26 +03:00
LoadProgress.cpp Editor prerequisites [part 2] (#889) 2022-09-17 14:04:01 +03:00
LoadProgress.h Editor prerequisites [part 2] (#889) 2022-09-17 14:04:01 +03:00
LogicalExpression.cpp
LogicalExpression.h
NetPacks.h Feature: Army Management Shortcuts should work as in HD+ Mod 2021-11-28 20:00:43 +02:00
NetPacksBase.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
NetPacksLib.cpp Rotation rebase2 (#912) 2022-09-18 17:39:10 +03:00
NetPacksLobby.h
ObstacleHandler.cpp Vlc obstacles [part 1] (#888) 2022-09-15 11:06:54 +03:00
ObstacleHandler.h Vlc obstacles [part 1] (#888) 2022-09-15 11:06:54 +03:00
PathfinderUtil.h Rotation rebase2 (#912) 2022-09-18 17:39:10 +03:00
ResourceSet.cpp
ResourceSet.h
ScopeGuard.h
ScriptHandler.cpp disable all scripting code when configuring without scripting modules 2022-09-21 19:31:42 +03:00
ScriptHandler.h disable all scripting code when configuring without scripting modules 2022-09-21 19:31:42 +03:00
StartInfo.cpp Fix start game button for rmg without templates (#781) 2022-08-30 08:30:21 +03:00
StartInfo.h New terrain support - part 1 (#755) 2022-09-11 11:31:26 +03:00
StdInc.cpp
StdInc.h
StringConstants.h New terrain support - part 1 (#755) 2022-09-11 11:31:26 +03:00
Terrain.cpp Fix terrain performance 2022-09-11 11:31:27 +03:00
Terrain.h Fix terrain performance 2022-09-11 11:31:27 +03:00
UnlockGuard.h
vcmi_endian.h
VCMI_lib.cbp !?OB WIP 2021-02-16 13:32:18 +03:00
VCMI_Lib.cpp disable all scripting code when configuring without scripting modules 2022-09-21 19:31:42 +03:00
VCMI_Lib.h Merge pull request #968 from kambala-decapitator/disable-scripting 2022-09-22 15:23:17 +03:00
VCMI_lib.vcxproj
VCMI_lib.vcxproj.filters
VCMIDirs.cpp [macOS] store logs in the standard system directory 2022-09-18 09:24:36 +03:00
VCMIDirs.h add dedicated method to get logs path 2022-09-18 09:24:36 +03:00