mirror of
https://github.com/vcmi/vcmi.git
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2c4c964a45
- replaced CDefObjInfo with ObjectTemplate class - ObjectTempate is a direct member of objects instead of pointer with shared ownership across CMap, handler and game objects - simplified handling of objects that can change appearance (e.g. towns) - all object queries regarding object appearance/blockmaps use h3m pos instead of relative positions - removed need of modhandler::reload - cleanup of some old code |
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.. | ||
AIUtility.cpp | ||
AIUtility.h | ||
CMakeLists.txt | ||
Fuzzy.cpp | ||
Fuzzy.h | ||
Goals.cpp | ||
Goals.h | ||
main.cpp | ||
StdInc.cpp | ||
StdInc.h | ||
VCAI.cbp | ||
VCAI.cpp | ||
VCAI.h | ||
VCAI.vcxproj |