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47 lines
1.4 KiB
C++
47 lines
1.4 KiB
C++
/*
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* NetworkConnection.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "NetworkDefines.h"
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VCMI_LIB_NAMESPACE_BEGIN
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class NetworkConnection : public INetworkConnection, public std::enable_shared_from_this<NetworkConnection>
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{
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static const int messageHeaderSize = sizeof(uint32_t);
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static const int messageMaxSize = 64 * 1024 * 1024; // arbitrary size to prevent potential massive allocation if we receive garbage input
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std::list<std::vector<std::byte>> dataToSend;
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std::shared_ptr<NetworkSocket> socket;
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std::shared_ptr<NetworkTimer> timer;
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std::mutex writeMutex;
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NetworkBuffer readBuffer;
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INetworkConnectionListener & listener;
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void heartbeat();
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void startReceiving();
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void onHeaderReceived(const boost::system::error_code & ec);
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void onPacketReceived(const boost::system::error_code & ec, uint32_t expectedPacketSize);
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void doSendData();
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void onDataSent(const boost::system::error_code & ec);
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public:
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NetworkConnection(INetworkConnectionListener & listener, const std::shared_ptr<NetworkSocket> & socket, const std::shared_ptr<NetworkContext> & context);
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void start();
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void close() override;
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void sendPacket(const std::vector<std::byte> & message) override;
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};
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VCMI_LIB_NAMESPACE_END
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