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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/lib/rmg
2023-12-12 12:50:27 +01:00
..
modificators Increased amount of generated treasure piles without increasing density 2023-12-12 12:50:27 +01:00
threadpool Use API identical to std classes where possible 2023-08-23 16:32:29 +03:00
CMapGenerator.cpp Remove few more implicit conversions 2023-11-15 15:55:19 +02:00
CMapGenerator.h + Handled banning spells and artifacts 2023-07-17 17:21:28 +02:00
CMapGenOptions.cpp Fix unused variable 2023-12-10 09:50:25 +01:00
CMapGenOptions.h Missing change 2023-11-07 20:58:22 +01:00
CRmgTemplate.cpp Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00
CRmgTemplate.h Fixed most of reported issues, removed unused code. 2023-10-29 21:25:39 +01:00
CRmgTemplateStorage.cpp Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00
CRmgTemplateStorage.h Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00
CZonePlacer.cpp Merge remote-tracking branch 'origin/develop' into fix_rmg_teams 2023-11-07 20:54:04 +01:00
CZonePlacer.h
float3.h
Functions.cpp
Functions.h
RmgArea.cpp Fix placing road inside underground rock 2023-08-06 21:14:16 +02:00
RmgArea.h Fix placing road inside underground rock 2023-08-06 21:14:16 +02:00
RmgMap.cpp Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00
RmgMap.h Converted (almost) all namespace enum's to enum classes 2023-08-25 13:38:02 +03:00
RmgObject.cpp Merge pull request #3127 from vcmi/fix_random_object_templates 2023-12-10 23:11:20 +02:00
RmgObject.h Working fir for Corpse issue: 2023-12-06 20:49:28 +01:00
RmgPath.cpp
RmgPath.h
TileInfo.cpp Converted (almost) all namespace enum's to enum classes 2023-08-25 13:38:02 +03:00
TileInfo.h Converted (almost) all namespace enum's to enum classes 2023-08-25 13:38:02 +03:00
Zone.cpp Remove few more implicit conversions 2023-11-15 15:55:19 +02:00
Zone.h Remove few more implicit conversions 2023-11-15 15:55:19 +02:00