..
CArmedInstance.cpp
Add missing antimagic functionality to antimagic garrisons
2023-12-21 18:09:33 +01:00
CArmedInstance.h
Add missing antimagic functionality to antimagic garrisons
2023-12-21 18:09:33 +01:00
CBank.cpp
Remove few more implicit conversions
2023-11-15 15:55:19 +02:00
CBank.h
Use variant identifier in netpacks where applicable
2023-11-08 14:00:23 +02:00
CGCreature.cpp
Fix creature appearance on hota maps
2023-11-28 19:31:38 +02:00
CGCreature.h
Use variant identifier in netpacks where applicable
2023-11-08 14:00:23 +02:00
CGDwelling.cpp
Fixed typo - different type was used to select ID and subID
2023-12-16 13:46:29 +02:00
CGDwelling.h
Use variant identifier in netpacks where applicable
2023-11-08 14:00:23 +02:00
CGHeroInstance.cpp
Fix possible overflow errors on leveling up beyond int64_t limit
2024-01-04 23:57:36 +02:00
CGHeroInstance.h
Fix for starting hero being passable
2023-12-09 14:59:09 +01:00
CGMarket.cpp
Remove all remaining implicit conversion in lib
2023-11-15 15:55:19 +02:00
CGMarket.h
Remove all remaining implicit conversion in lib
2023-11-15 15:55:19 +02:00
CGObjectInstance.cpp
Working fir for Corpse issue:
2023-12-06 20:49:28 +01:00
CGObjectInstance.h
Working fir for Corpse issue:
2023-12-06 20:49:28 +01:00
CGPandoraBox.cpp
MetaString refactor to eliminate integer usage for identifiers
2023-11-07 22:47:10 +02:00
CGPandoraBox.h
Use meta string for messages
2023-09-27 23:11:11 +02:00
CGTownBuilding.cpp
Fix possible overflow errors on leveling up beyond int64_t limit
2024-01-04 23:57:36 +02:00
CGTownBuilding.h
Use variant identifier in netpacks where applicable
2023-11-08 14:00:23 +02:00
CGTownInstance.cpp
Avoid boost::format that throws exception on invalid format string
2023-12-10 16:37:58 +02:00
CGTownInstance.h
Fix error messages in log on map start
2023-11-27 14:08:49 +02:00
CObjectHandler.cpp
Reduced number of accesses to CGObjectInstance::subID
2023-11-01 14:43:20 +02:00
CObjectHandler.h
Remove no longer used serialization methods
2023-11-08 21:27:05 +02:00
CQuest.cpp
Fix localization-related error messages
2023-12-11 18:23:52 +02:00
CQuest.h
Fix error messages in log on map start
2023-11-27 14:08:49 +02:00
CRewardableObject.cpp
Do not ignore 'canRefuse' flag for select mode 'first' and 'random'
2023-12-23 00:35:51 +02:00
CRewardableObject.h
Use variant identifier in netpacks where applicable
2023-11-08 14:00:23 +02:00
IMarket.cpp
Remove all remaining implicit conversion in lib
2023-11-15 15:55:19 +02:00
IMarket.h
Remove all remaining implicit conversion in lib
2023-11-15 15:55:19 +02:00
IObjectInterface.cpp
Do not allow building boat if there is already boat with hero in it
2023-11-28 15:49:03 +02:00
IObjectInterface.h
Use variant identifier in netpacks where applicable
2023-11-08 14:00:23 +02:00
MapObjects.h
Initial implementation for rewardable town building
2023-05-01 00:14:53 +04:00
MiscObjects.cpp
Fix possible overflow errors on leveling up beyond int64_t limit
2024-01-04 23:57:36 +02:00
MiscObjects.h
Add missing antimagic functionality to antimagic garrisons
2023-12-21 18:09:33 +01:00
ObjectTemplate.cpp
Fix reading of dimensions of h3 map objects
2023-12-11 21:15:46 +02:00
ObjectTemplate.h
Implemented serialization of MapObjectSubID, refactoring of related code
2023-11-17 21:18:34 +02:00