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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/server
Arseniy Shestakov 2e70d29479 CGameHandler::applyBattleEffects: improve Fire Shield support
Now damage is limited to total health of defending stack and clone have no file shield damage. In same time damage calculation is likely remain incorrect.
2016-03-14 15:28:17 +03:00
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CGameHandler.cpp CGameHandler::applyBattleEffects: improve Fire Shield support 2016-03-14 15:28:17 +03:00
CGameHandler.h Merge pull request #181 from vcmi/feature/drawbridgeMechanics 2016-02-14 16:32:24 +03:00
CMakeLists.txt Include ZLib headers for launcher and server 2014-10-12 16:33:38 +03:00
CQuery.cpp Revert 5cd4e852d4 "Use portable cast in CTeleportDialogQuery also" 2016-01-18 10:45:09 +03:00
CQuery.h Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 2015-12-29 05:43:33 +03:00
CVCMIServer.cpp Fix indentation of logging code and around it 2016-03-12 04:46:21 +03:00
CVCMIServer.h Rename radious -> radius 2016-01-31 18:01:58 +03:00
NetPacksServer.cpp Fix indentation of logging code and around it 2016-03-12 04:46:21 +03:00
StdInc.cpp Rename radious -> radius 2016-01-31 18:01:58 +03:00
StdInc.h Fix pthread_mutex_lock abort() in requestActionASAP impl 2015-10-31 18:04:06 +03:00
VCMI_server.cbp further refactoring-related changes 2016-01-29 15:16:14 +01:00
VCMI_server.vcxproj Migrating to MSVS 2013, which allows to delete inttypes.h file. 2014-08-31 19:08:39 +02:00