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36 lines
1.1 KiB
C++
36 lines
1.1 KiB
C++
/*
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* NetworkServer.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "NetworkDefines.h"
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VCMI_LIB_NAMESPACE_BEGIN
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class NetworkServer : public INetworkConnectionListener, public INetworkServer
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{
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std::shared_ptr<NetworkContext> io;
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std::shared_ptr<NetworkAcceptor> acceptor;
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std::set<std::shared_ptr<INetworkConnection>> connections;
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INetworkServerListener & listener;
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void connectionAccepted(std::shared_ptr<NetworkSocket>, const boost::system::error_code & ec);
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void startAsyncAccept();
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void onDisconnected(const std::shared_ptr<INetworkConnection> & connection, const std::string & errorMessage) override;
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void onPacketReceived(const std::shared_ptr<INetworkConnection> & connection, const std::vector<std::byte> & message) override;
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public:
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NetworkServer(INetworkServerListener & listener, const std::shared_ptr<NetworkContext> & context);
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void start(uint16_t port) override;
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};
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VCMI_LIB_NAMESPACE_END
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