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a9b10c8099
- Heroes now will use real path cost and their movement, which has numerous advantages: * Actual movement cost is taken into consideration * Groups of heroes will keep order * Fastest heroes will be used for exploration first |
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.. | ||
CGameHandler.cpp | ||
CGameHandler.h | ||
CMakeLists.txt | ||
CQuery.cpp | ||
CQuery.h | ||
CVCMIServer.cpp | ||
CVCMIServer.h | ||
NetPacksServer.cpp | ||
StdInc.cpp | ||
StdInc.h | ||
VCMI_server.cbp | ||
VCMI_server.vcxproj |