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games
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vcmi
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2025-01-26 03:52:01 +02:00
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vcmi
/
lib
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pathfinder
History
Alexander Wilms
02e429e973
Fix typos using
https://github.com/crate-ci/typos
...
Changes were reviewed manually
2024-06-24 03:47:19 +02:00
..
CGPathNode.cpp
Fixed most common cases of movement actions
2023-09-16 20:07:26 +03:00
CGPathNode.h
Better comments, remove dead code
2024-05-28 13:43:16 +00:00
CPathfinder.cpp
Fix typos using
https://github.com/crate-ci/typos
2024-06-24 03:47:19 +02:00
CPathfinder.h
NKAI: remove 5th dimension
2024-03-24 09:32:54 +02:00
INodeStorage.h
NKAI: remove 5th dimension
2024-03-24 09:32:54 +02:00
NodeStorage.cpp
NKAI: remove 5th dimension
2024-03-24 09:32:54 +02:00
NodeStorage.h
NKAI: remove 5th dimension
2024-03-24 09:32:54 +02:00
PathfinderOptions.cpp
#3876
- allow to embark after battle for AI pathfinder
2024-05-05 13:52:57 +03:00
PathfinderOptions.h
#3876
- allow to embark after battle for AI pathfinder
2024-05-05 13:52:57 +03:00
PathfinderUtil.h
Merge branch 'vcmi/master' into 'vcmi/develop'
2024-05-31 09:34:21 +00:00
PathfindingRules.cpp
Better comments, remove dead code
2024-05-28 13:43:16 +00:00
PathfindingRules.h
…
TurnInfo.cpp
Removed remaining usages of std::vector<bool>
2023-11-15 15:55:18 +02:00
TurnInfo.h
Removed remaining usages of std::vector<bool>
2023-11-15 15:55:18 +02:00