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32d85ce6ff
Fixed that armyInvolvement was only filled in when the action involved a target to interact with rather than just a tile. Since armyInvolvement was used for scoring actions such as retreating towards the closest town, this caused the AI to never retreat to their towns when they were supposed to. |
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BattleAI | ||
EmptyAI | ||
FuzzyLite@7aee562d6c | ||
Nullkiller | ||
StupidAI | ||
VCAI | ||
CMakeLists.txt | ||
GeniusAI.brain |