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vcmi/lib/rmg/modificators
Tomasz Zieliński 339627731c Fixes
2023-12-15 18:26:59 +01:00
..
ConnectionsPlacer.cpp More tolerance for Subterranean Gates placement 2023-10-31 16:04:21 +01:00
ConnectionsPlacer.h
MinePlacer.cpp
MinePlacer.h
Modificator.cpp
Modificator.h
ObjectDistributor.cpp Distribute objects among zones in random order 2023-12-07 17:41:41 +01:00
ObjectDistributor.h
ObjectManager.cpp Fixes 2023-12-15 18:26:59 +01:00
ObjectManager.h - Check full object area for minimum distance requirement 2023-12-12 07:40:54 +01:00
ObstaclePlacer.cpp
ObstaclePlacer.h
QuestArtifactPlacer.cpp
QuestArtifactPlacer.h
RiverPlacer.cpp Select random object template instead of first 2023-09-30 01:19:18 +02:00
RiverPlacer.h
RoadPlacer.cpp Do not route road through the Corpse 2023-12-07 12:57:39 +01:00
RoadPlacer.h
RockFiller.cpp
RockFiller.h
RockPlacer.cpp
RockPlacer.h
TerrainPainter.cpp
TerrainPainter.h
TownPlacer.cpp Remove few more implicit conversions 2023-11-15 15:55:19 +02:00
TownPlacer.h Remove few more implicit conversions 2023-11-15 15:55:19 +02:00
TreasurePlacer.cpp Optimization tweaks 2023-12-13 22:12:16 +01:00
TreasurePlacer.h Remove few more implicit conversions 2023-11-15 15:55:19 +02:00
WaterAdopter.cpp
WaterAdopter.h
WaterProxy.cpp Select random object template instead of first 2023-09-30 01:19:18 +02:00
WaterProxy.h
WaterRoutes.cpp
WaterRoutes.h