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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/server
Konstantin 344593e891 vcmi: made some CSpell properties private
There are getters for it.
2023-08-23 17:53:08 +03:00
..
battles vcmi: spell resistance rework 2023-08-23 17:52:16 +03:00
processors Fixed few more discovered regressions 2023-08-21 17:55:49 +03:00
queries Start of stabilization - battles now start correctly 2023-08-21 17:55:49 +03:00
CGameHandler.cpp vcmi: made some CSpell properties private 2023-08-23 17:53:08 +03:00
CGameHandler.h Merge pull request #2635 from Nordsoft91/loading-bar 2023-08-23 17:28:19 +04:00
CMakeLists.txt Merge remote-tracking branch 'upstream/develop' into turn-timer 2023-08-22 00:54:38 +04:00
CVCMIServer.cpp Slightly better thread names 2023-08-23 16:32:29 +03:00
CVCMIServer.h change servercode to make it more robust 2023-08-14 00:08:48 +02:00
LobbyNetPackVisitors.h
NetPacksLobbyServer.cpp Merge pull request #2635 from Nordsoft91/loading-bar 2023-08-23 17:28:19 +04:00
NetPacksServer.cpp Merge remote-tracking branch 'upstream/develop' into turn-timer 2023-08-22 00:54:38 +04:00
ServerNetPackVisitors.h Start of stabilization - battles now start correctly 2023-08-21 17:55:49 +03:00
ServerSpellCastEnvironment.cpp Split CQuery file into multiple files 2023-08-21 17:55:07 +03:00
ServerSpellCastEnvironment.h
StdInc.cpp
StdInc.h Use API identical to std classes where possible 2023-08-23 16:32:29 +03:00
TurnTimerHandler.cpp Fix battle timer reset after refactoring 2023-08-22 14:14:50 +04:00
TurnTimerHandler.h Fix battle timer reset after refactoring 2023-08-22 14:14:50 +04:00
VCMI_server.cbp
VCMI_server.vcxproj