mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-24 08:32:34 +02:00
101 lines
3.0 KiB
Makefile
101 lines
3.0 KiB
Makefile
CC = g++
|
|
CFLAGS = -I/Library/Frameworks/SDL_mixer.framework/Headers -I/Library/Frameworks/SDL.framework/Headers -I/Library/Frameworks/SDL_image.framework/Headers -I/Library/Frameworks/SDL_ttf.framework/Headers -I/opt/local/include
|
|
OPTIM = -O2
|
|
#DEBUG = -ggdb -D_DEBUG
|
|
LDFLAGS = -Wl,-framework,SDL -Wl,-framework,SDL_mixer -Wl,-framework,SDL_image -Wl,-framework,SDL_ttf -Wl,-framework,Cocoa
|
|
BOOSTLIBS = -L/opt/local/lib -lboost_system-mt -lboost_filesystem-mt -lboost_thread-mt
|
|
LIBS = $(BOOSTLIBS) -llua -ljpeg -lpng -lm -lpthread -ldl -lauto -lz
|
|
VCMI_CLIENT = vcmiclient
|
|
VCMI_LIB = VCMI_Lib.dylib
|
|
VCMI_SERVER = vcmiserver
|
|
GENIUS_AI = GeniusAI.dll
|
|
|
|
CLIENT_SOURCES = AdventureMapButton.cpp \
|
|
CAdvmapInterface.cpp \
|
|
CBattleInterface.cpp \
|
|
CCallback.cpp \
|
|
CCastleInterface.cpp \
|
|
CCursorHandler.cpp \
|
|
CGameInfo.cpp \
|
|
CGameInterface.cpp \
|
|
CHeroWindow.cpp \
|
|
CMT.cpp \
|
|
CMessage.cpp \
|
|
CPlayerInterface.cpp \
|
|
CPreGame.cpp \
|
|
CThreadHelper.cpp \
|
|
SDL_Extensions.cpp \
|
|
SDL_framerate.cpp \
|
|
client/CBitmapHandler.cpp \
|
|
client/CConfigHandler.cpp \
|
|
client/CCreatureAnimation.cpp \
|
|
client/CSpellWindow.cpp \
|
|
client/Client.cpp \
|
|
client/Graphics.cpp \
|
|
hch/CDefHandler.cpp \
|
|
hch/CMusicHandler.cpp \
|
|
hch/CSndHandler.cpp \
|
|
mapHandler.cpp \
|
|
client/NetPacksClient.cpp \
|
|
SDLMain.m
|
|
|
|
LIB_SOURCES = CConsoleHandler.cpp \
|
|
CGameState.cpp \
|
|
hch/CArtHandler.cpp \
|
|
hch/CBuildingHandler.cpp \
|
|
hch/CCreatureHandler.cpp \
|
|
hch/CDefObjInfoHandler.cpp \
|
|
hch/CGeneralTextHandler.cpp \
|
|
hch/CHeroHandler.cpp \
|
|
hch/CLodHandler.cpp \
|
|
hch/CObjectHandler.cpp \
|
|
hch/CSpellHandler.cpp \
|
|
hch/CTownHandler.cpp \
|
|
lib/Connection.cpp \
|
|
lib/IGameCallback.cpp \
|
|
lib/VCMI_Lib.cpp \
|
|
lib/NetPacksLib.cpp \
|
|
lib/RegisterTypes.cpp \
|
|
map.cpp
|
|
|
|
SERVER_SOURCES = \
|
|
server/CGameHandler.cpp \
|
|
server/NetPacksServer.cpp \
|
|
server/CVCMIServer.cpp
|
|
|
|
GENIUS_SOURCES = \
|
|
AI/GeniusAI/CGeniusAI.cpp \
|
|
AI/GeniusAI/DLLMain.cpp
|
|
|
|
OBJECTS=$(CLIENT_SOURCES:.cpp=.o)
|
|
CLIENT_OBJECTS=$(OBJECTS:.m=.o)
|
|
LIB_OBJECTS=$(LIB_SOURCES:.cpp=.o)
|
|
SERVER_OBJECTS=$(SERVER_SOURCES:.cpp=.o)
|
|
GENIUS_OBJECTS=$(GENIUS_SOURCES:.cpp=.o)
|
|
|
|
all: $(CLIENT_SOURCES) $(LIB_SOURCES) $(SERVER_SOURCES) $(VCMI_CLIENT) $(VCMI_SERVER) $(GENIUS_AI)
|
|
|
|
update:
|
|
svn co https://vcmi.svn.sourceforge.net/svnroot/vcmi/trunk .
|
|
|
|
$(VCMI_CLIENT): $(CLIENT_OBJECTS) $(VCMI_LIB)
|
|
$(CC) $(LDFLAGS) $(CLIENT_OBJECTS) $(VCMI_LIB) -o $@ $(BOOSTLIBS) -lz
|
|
|
|
$(VCMI_SERVER): $(SERVER_OBJECTS) $(VCMI_LIB)
|
|
$(CC) $(SERVER_OBJECTS) $(VCMI_LIB) -o $@ $(BOOSTLIBS)
|
|
|
|
$(GENIUS_AI): $(GENIUS_OBJECTS) $(VCMI_LIB)
|
|
$(CC) -dynamiclib -install_name $@ $(GENIUS_OBJECTS) $(VCMI_LIB) -o $@
|
|
|
|
$(VCMI_LIB): $(LIB_OBJECTS)
|
|
$(CC) -dynamiclib -install_name $@ $(LIB_OBJECTS) -o $@ $(BOOSTLIBS) -lz
|
|
|
|
.cpp.o:
|
|
$(CC) -c $(OPTIM) $(DEBUG) $(CFLAGS) $< -o $@
|
|
|
|
.m.o:
|
|
$(CC) -c $(OPTIM) $(DEBUG) $(CFLAGS) $< -o $@
|
|
|
|
clean:
|
|
rm -f $(CLIENT_OBJECTS) $(SERVER_OBJECTS) $(LIB_OBJECTS) $(GENIUS_OBJECTS) $(VCMI_CLIENT) $(VCMI_SERVER) $(GENIUS_AI) $(VCMI_LIB)
|