.. |
AIhelper.cpp
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Rebase
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2018-08-04 15:59:59 +02:00 |
AIhelper.h
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Rebase
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2018-08-04 15:59:59 +02:00 |
AIUtility.cpp
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Split Fuzzy.cpp/h
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2018-08-10 18:27:57 +02:00 |
AIUtility.h
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- Fixed Border Gates logic
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2018-08-08 10:52:52 +02:00 |
BuildingManager.cpp
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Sweet Jesus
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2018-08-04 16:22:24 +02:00 |
BuildingManager.h
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Sweet Jesus
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2018-08-04 16:22:24 +02:00 |
CMakeLists.txt
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Split Fuzzy.cpp/h
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2018-08-10 18:27:57 +02:00 |
FuzzyEngines.cpp
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Stupid typo fix
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2018-08-19 17:11:06 +02:00 |
FuzzyEngines.h
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Fixes
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2018-08-10 20:36:42 +02:00 |
FuzzyHelper.cpp
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Fixes
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2018-08-10 20:36:42 +02:00 |
FuzzyHelper.h
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Fixes
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2018-08-10 20:36:42 +02:00 |
Goals.cpp
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Simplified CollectRes - rely on VisitObj now
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2018-08-20 21:31:58 +02:00 |
Goals.h
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Leftover stuff: rename GET_OBJ
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2018-08-10 16:48:42 +02:00 |
main.cpp
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Code style: formatting and refactoring of VCAI code
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2018-04-08 17:43:20 +07:00 |
MapObjectsEvaluator.cpp
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Improve dwelling value evaluation
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2018-08-16 21:17:45 +02:00 |
MapObjectsEvaluator.h
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Improve dwelling value evaluation
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2018-08-16 21:17:45 +02:00 |
ResourceManager.cpp
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Fixed possible (?) crash in ResourceManager
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2018-08-08 15:43:42 +02:00 |
ResourceManager.h
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Fix for Travis
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2018-07-28 16:02:59 +02:00 |
SectorMap.cpp
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- Fixed Border Gates logic
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2018-08-08 10:52:52 +02:00 |
SectorMap.h
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Refactoring: Move SectorMap to separate file
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2018-08-04 21:59:30 +02:00 |
StdInc.cpp
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* added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508
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2012-02-14 18:04:45 +00:00 |
StdInc.h
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More bugfixing:
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2014-06-29 17:23:06 +03:00 |
VCAI.cbp
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[c::b] Updated projects
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2018-08-05 06:45:07 +03:00 |
VCAI.cpp
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This fixes crash... idk why
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2018-08-20 15:20:47 +02:00 |
VCAI.h
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Rename GetObj->VisitObj to reflect new functionality
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2018-08-10 16:45:00 +02:00 |
VCAI.vcxproj
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Rebase
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2018-08-04 15:59:59 +02:00 |