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CAnimation.cpp
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Fix regressions
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2023-09-04 18:22:34 +03:00 |
CAnimation.h
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Added RenderHandler that acts as factory for images and animations
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2023-09-04 18:22:34 +03:00 |
Canvas.cpp
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Replaced all usage of SDL_Color outside of render with ColorRGBA
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2023-07-31 21:07:30 +03:00 |
Canvas.h
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dim adventuremap
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2023-08-29 22:22:22 +02:00 |
CBitmapHandler.cpp
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Removed some usages of std string as resource path
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2023-09-04 18:22:34 +03:00 |
CBitmapHandler.h
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Removed some usages of std string as resource path
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2023-09-04 18:22:34 +03:00 |
CDefFile.cpp
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
CDefFile.h
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
ColorFilter.cpp
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Replaced all usage of SDL_Color outside of render with ColorRGBA
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2023-07-31 21:07:30 +03:00 |
ColorFilter.h
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Replaced all usage of SDL_Color outside of render with ColorRGBA
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2023-07-31 21:07:30 +03:00 |
Colors.cpp
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Replaced all usage of SDL_Color outside of render with ColorRGBA
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2023-07-31 21:07:30 +03:00 |
Colors.h
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Replaced all usage of SDL_Color outside of render with ColorRGBA
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2023-07-31 21:07:30 +03:00 |
EFont.h
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Replaced all usage of SDL_Color outside of render with ColorRGBA
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2023-07-31 21:07:30 +03:00 |
Graphics.cpp
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Merge pull request #2757 from IvanSavenko/filesystem_refactor
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2023-09-07 10:51:02 +03:00 |
Graphics.h
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
ICursor.h
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Reorganized includes for new layout. New class - IImageLoader
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2023-02-01 20:42:06 +02:00 |
IFont.cpp
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Replaced all usage of SDL_Color outside of render with ColorRGBA
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2023-07-31 21:07:30 +03:00 |
IFont.h
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Replaced all usage of SDL_Color outside of render with ColorRGBA
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2023-07-31 21:07:30 +03:00 |
IImage.h
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Added RenderHandler that acts as factory for images and animations
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2023-09-04 18:22:34 +03:00 |
IImageLoader.h
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Fixed includes
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2023-02-01 21:45:06 +02:00 |
IRenderHandler.h
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Fix build
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2023-09-05 00:55:54 +03:00 |
IScreenHandler.h
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Always show correct game resolution in settings, unaffected by scaling
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2023-07-15 16:09:44 +03:00 |