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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-04 09:42:40 +02:00
vcmi/client/battle
Ivan Savenko 36c1ed670f Support for configurable town fortifications
Removed most of hardcoded checks for fort level or for presence of fort/
citadel/castle buildings.

It is now possible to define which parts of town fortifications are
provided by town buildings

Configuration for H3-like fortifications is provided in
buildingsLibrary.json and will be used automatically by mods as long as
mods have buidings named "fort", "citadel" and "castle".

Alternatively, mods can separately define:
- hitpoints of walls (shared value for all sections)
- hitpoints of central, upper and lower towers (separate values)
- presence of moat
- shooters for each tower (separate values)
2024-08-28 19:42:14 +00:00
..
BattleActionsController.cpp Unified handling of battle sides ID's 2024-08-11 20:54:44 +00:00
BattleActionsController.h Merge branch 'vcmi/master' into 'vcmi/develop' 2024-07-17 13:57:36 +00:00
BattleAnimationClasses.cpp Support for configurable town fortifications 2024-08-28 19:42:14 +00:00
BattleAnimationClasses.h Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
BattleConstants.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleEffectsController.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
BattleEffectsController.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleFieldController.cpp Fix selection highlight in combat 2024-08-17 15:25:26 +00:00
BattleFieldController.h Moved range highlight transforms to config file 2024-07-19 10:08:50 +00:00
BattleInterface.cpp Support for configurable town fortifications 2024-08-28 19:42:14 +00:00
BattleInterface.h Unified handling of battle sides ID's 2024-08-11 20:54:44 +00:00
BattleInterfaceClasses.cpp Merge pull request #4437 from IvanSavenko/battle_sides 2024-08-14 18:37:05 +03:00
BattleInterfaceClasses.h Fix miscellaneous issues discovered by Sonar 2024-08-12 18:26:30 +00:00
BattleObstacleController.cpp Unified handling of battle sides ID's 2024-08-11 20:54:44 +00:00
BattleObstacleController.h Remove creations of custom animations in runtime 2024-07-19 10:08:50 +00:00
BattleOverlayLogVisualizer.cpp Fix miscellaneous issues discovered by Sonar 2024-08-12 18:26:30 +00:00
BattleOverlayLogVisualizer.h Fix miscellaneous issues discovered by Sonar 2024-08-12 18:26:30 +00:00
BattleProjectileController.cpp Support for configurable town fortifications 2024-08-28 19:42:14 +00:00
BattleProjectileController.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleRenderer.cpp Visual logger colored text 2024-08-10 19:13:09 +03:00
BattleRenderer.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleSiegeController.cpp Support for configurable town fortifications 2024-08-28 19:42:14 +00:00
BattleSiegeController.h Support for configurable town fortifications 2024-08-28 19:42:14 +00:00
BattleStacksController.cpp Support for configurable town fortifications 2024-08-28 19:42:14 +00:00
BattleStacksController.h implement spells 2023-12-23 14:51:26 +01:00
BattleWindow.cpp Renamed & unified OBJECT_CONSTRUCTION macro set 2024-08-09 15:30:04 +00:00
BattleWindow.h Merge branch 'develop' into quickspell 2024-07-18 21:24:42 +02:00
CreatureAnimation.cpp xBRZ-upscaled images now support common palette-transform effects: 2024-08-17 15:25:26 +00:00
CreatureAnimation.h xBRZ-upscaled images now support common palette-transform effects: 2024-08-17 15:25:26 +00:00