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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-16 10:19:47 +02:00
vcmi/client/adventureMap
2023-03-18 01:19:41 +03:00
..
CAdventureOptions.cpp Implemented View Earth / View Air spells 2023-03-05 17:48:02 +02:00
CAdventureOptions.h Partial encapsulation of AdvMapInt 2023-02-14 11:18:42 +02:00
CAdvMapInt.cpp vcmi: allows to more than 8 components in infobar 2023-03-11 21:41:57 +03:00
CAdvMapInt.h Restored ambient sounds functionality 2023-03-05 18:02:59 +02:00
CAdvMapPanel.cpp Partial encapsulation of AdvMapInt 2023-02-14 11:18:42 +02:00
CAdvMapPanel.h Partial encapsulation of AdvMapInt 2023-02-14 11:18:42 +02:00
CInfoBar.cpp Fix again 2023-03-18 01:19:41 +03:00
CInfoBar.h vcmi: move getEstimatedComponentHeight 2023-03-13 00:24:26 +03:00
CInGameConsole.cpp Merge pull request from IvanSavenko/map_render_rewrite 2023-03-05 19:51:07 +02:00
CInGameConsole.h Partial encapsulation of AdvMapInt 2023-02-14 11:18:42 +02:00
CList.cpp Renamed & reorganized all game mechanics settings names 2023-03-16 18:11:35 +02:00
CList.h Reorganized includes for new layout. New class - IImageLoader 2023-02-01 20:42:06 +02:00
CMinimap.cpp Fix minimap redraw on fow reveal 2023-03-16 18:36:31 +02:00
CMinimap.h Completely removed old TerrainRect class 2023-03-05 17:57:36 +02:00
CResDataBar.cpp vcmi: reduce boost::lexical_cast usage 2023-03-09 16:36:46 +03:00
CResDataBar.h Partial encapsulation of AdvMapInt 2023-02-14 11:18:42 +02:00
MapAudioPlayer.cpp Fixed minor issues discovered during testing 2023-03-05 18:02:59 +02:00
MapAudioPlayer.h Formatting 2023-03-05 18:02:59 +02:00