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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/client/widgets
2023-01-20 15:18:36 +02:00
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AdventureMapClasses.cpp All heroes-related strings are passed through translator 2023-01-20 15:18:36 +02:00
AdventureMapClasses.h Merge pull request #1409 from IvanSavenko/translate_terrain 2023-01-18 00:12:31 +02:00
Buttons.cpp Refactoring of GeneralTextHandler to reduce boilerplate code in callers 2023-01-01 15:13:02 +02:00
Buttons.h Introduced string identifiers for H3 texts, still WIP 2023-01-01 14:56:44 +02:00
CArtifactHolder.cpp All artifact strings now pass through translator 2023-01-20 15:18:36 +02:00
CArtifactHolder.h swap contitutient 2023-01-11 13:17:33 +02:00
CComponent.cpp All artifact strings now pass through translator 2023-01-20 15:18:36 +02:00
CComponent.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CGarrisonInt.cpp All creature-related texts go through translator 2023-01-20 15:18:36 +02:00
CGarrisonInt.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
Images.cpp Existing software cursor logic is now in a separate class 2023-01-15 21:18:34 +02:00
Images.h Adjust code to develop + change place in code where alpha is applied 2023-01-15 17:31:32 +02:00
MiscWidgets.cpp Renamed CCursorHandler -> CursorHandler 2023-01-15 21:18:34 +02:00
MiscWidgets.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
ObjectLists.cpp Fix: 'Load' and 'Main menu' in-game buttons should work properly 2021-01-17 19:18:26 +03:00
ObjectLists.h Fix: 'Load' and 'Main menu' in-game buttons should work properly 2021-01-17 19:18:26 +03:00
TextControls.cpp Fix status bar activation via click 2023-01-20 15:15:28 +02:00
TextControls.h Fix status bar activation via click 2023-01-20 15:15:28 +02:00