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ab475195ac
- Implemented Bank Constructor object. - Merged Pyramid object into common Bank class. Banks can now grant spells as part of their reward. - Move bank config code to config/objects/creatureBanks.json. Note: WoG banks are not updated yet, should be moved to WoG mod. - Updated AI code so it can correctly evaluate bank danger (should be generic enough for use with other objects) - New files JsonRandom.* that contain routines for loading random objects from Json (still WiP but should be stable) |
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.. | ||
CArmedInstance.cpp | ||
CArmedInstance.h | ||
CBank.cpp | ||
CBank.h | ||
CGHeroInstance.cpp | ||
CGHeroInstance.h | ||
CGMarket.cpp | ||
CGMarket.h | ||
CGPandoraBox.cpp | ||
CGPandoraBox.h | ||
CGTownInstance.cpp | ||
CGTownInstance.h | ||
CObjectClassesHandler.cpp | ||
CObjectClassesHandler.h | ||
CObjectHandler.cpp | ||
CObjectHandler.h | ||
CommonConstructors.cpp | ||
CommonConstructors.h | ||
CQuest.cpp | ||
CQuest.h | ||
CRewardableConstructor.cpp | ||
CRewardableConstructor.h | ||
CRewardableObject.cpp | ||
CRewardableObject.h | ||
JsonRandom.cpp | ||
JsonRandom.h | ||
MapObjects.h | ||
MiscObjects.cpp | ||
MiscObjects.h | ||
ObjectTemplate.cpp | ||
ObjectTemplate.h |