..
BattleInterface
- Framework of new battle interface
2012-04-04 08:03:52 +00:00
UIFramework
Fixed #216 and #907 .
2012-04-08 01:15:18 +00:00
CAdvmapInterface.cpp
Fixed #216 and #907 .
2012-04-08 01:15:18 +00:00
CAdvmapInterface.h
Locking pim mutex in client pack handling method, instead of dozens playerint call-ins. GUI won't try updating in between gamestate change and call-ins about it. Should fix #912 .
2012-04-06 15:02:15 +00:00
CAnimation.cpp
* added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508
2012-02-14 18:04:45 +00:00
CAnimation.h
* Updated class - file - handling
2011-12-22 13:05:19 +00:00
CBitmapHandler.cpp
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
CBitmapHandler.h
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
CCastleInterface.cpp
Fixed #216 and #907 .
2012-04-08 01:15:18 +00:00
CCastleInterface.h
* Updated class - file - handling
2011-12-22 13:05:19 +00:00
CConfigHandler.cpp
Compile fix for #847
2012-01-12 20:41:32 +00:00
CConfigHandler.h
Compile fix for #847
2012-01-12 20:41:32 +00:00
CCreatureWindow.cpp
Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including:
2012-03-30 21:36:07 +00:00
CCreatureWindow.h
Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including:
2012-03-30 21:36:07 +00:00
CDefHandler.cpp
- (linux) replaced Genius with VCAI
2012-02-16 17:10:58 +00:00
CDefHandler.h
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
CGameInfo.cpp
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
CGameInfo.h
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
CHeroWindow.cpp
- fixed #793 and #865
2012-02-21 14:08:42 +00:00
CHeroWindow.h
* Updated class - file - handling
2011-12-22 13:05:19 +00:00
CKingdomInterface.cpp
Fixed #890 .
2012-03-30 23:39:44 +00:00
CKingdomInterface.h
* Updated class - file - handling
2011-12-22 13:05:19 +00:00
Client.cpp
Locking pim mutex in client pack handling method, instead of dozens playerint call-ins. GUI won't try updating in between gamestate change and call-ins about it. Should fix #912 .
2012-04-06 15:02:15 +00:00
Client.h
* Client is able to await for answers for multiple queries at the same time
2012-03-25 22:46:14 +00:00
CMessage.cpp
- setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json)
2012-01-12 15:23:00 +00:00
CMessage.h
* Updated class - file - handling
2011-12-22 13:05:19 +00:00
CMT.cpp
* VCAI: can't request actions from action handling thread
2012-03-11 16:29:01 +00:00
CMusicBase.h
- fixed crash on opening spellbook during enemy turn
2012-01-19 14:33:22 +00:00
CMusicHandler.cpp
- replaced auto_ptr with c++11 unique_ptr
2012-02-17 20:34:34 +00:00
CMusicHandler.h
* Replaced boost::shared_ptr with std::shared_ptr.
2012-03-06 16:59:55 +00:00
CPlayerInterface.cpp
Fixed #216 and #907 .
2012-04-08 01:15:18 +00:00
CPlayerInterface.h
Locking pim mutex in client pack handling method, instead of dozens playerint call-ins. GUI won't try updating in between gamestate change and call-ins about it. Should fix #912 .
2012-04-06 15:02:15 +00:00
CPreGame.cpp
Fixed #909 .
2012-03-26 11:38:51 +00:00
CPreGame.h
* VCAI: can't request actions from action handling thread
2012-03-11 16:29:01 +00:00
CSndHandler.cpp
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
CSndHandler.h
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
CSoundBase.h
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
CSpellWindow.cpp
* Updated class - file - handling
2011-12-22 13:05:19 +00:00
CSpellWindow.h
* Updated class - file - handling
2011-12-22 13:05:19 +00:00
CVideoHandler.cpp
- setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json)
2012-01-12 15:23:00 +00:00
CVideoHandler.h
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
DPIaware.manifest
Fixed issue with Windows 7 DPI upscaling.
2009-12-12 03:26:09 +00:00
FontBase.h
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
FunctionList.h
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
Graphics.cpp
* Updated class - file - handling
2011-12-22 13:05:19 +00:00
Graphics.h
* Updated class - file - handling
2011-12-22 13:05:19 +00:00
GUIClasses.cpp
Fixed #216 and #907 .
2012-04-08 01:15:18 +00:00
GUIClasses.h
Fixed #216 and #907 .
2012-04-08 01:15:18 +00:00
Makefile.am
- re-generated build system
2011-12-31 10:03:29 +00:00
Makefile.in
- re-generated build system
2011-12-31 10:03:29 +00:00
mapHandler.cpp
* Updated class - file - handling
2011-12-22 13:05:19 +00:00
mapHandler.h
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
NetPacksClient.cpp
Locking pim mutex in client pack handling method, instead of dozens playerint call-ins. GUI won't try updating in between gamestate change and call-ins about it. Should fix #912 .
2012-04-06 15:02:15 +00:00
resource.h
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
2009-10-01 20:00:21 +00:00
SDL_framerate.cpp
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
SDL_framerate.h
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
StdInc.cpp
* Final commit
2011-12-13 21:35:28 +00:00
StdInc.h
* CHexField renamed to CBattleHex
2011-12-17 18:59:59 +00:00
VCMI_client.rc
* fixed previous fix
2009-10-03 10:51:05 +00:00
VCMI_client.vcxproj
* fixed project files for RD configuration
2012-01-03 01:55:26 +00:00
VCMI_client.vcxproj.filters
- first sketch of Commanders
2012-04-04 17:41:55 +00:00
vcmi.ico
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
2009-10-01 20:00:21 +00:00