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17 lines
220 B
C++
17 lines
220 B
C++
#ifndef CSCREENHANDLER_H
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#define CSCREENHANDLER_H
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struct SDL_Thread;
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class CScreenHandler
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{
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private:
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SDL_Thread * myth;
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public:
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void initScreen();
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void updateScreen();
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};
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#endif //CSCREENHANDLER_H
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