defSorter
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Poprawiony defSorter - sprawdź czy teraz łapie wszystko.
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2007-06-24 12:40:50 +00:00 |
hch
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hero animation
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2007-09-15 18:04:12 +00:00 |
CAdvmapInterface.cpp
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* fixed crashbug in herolist
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2007-09-14 17:01:13 +00:00 |
CAdvmapInterface.h
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* heroList
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2007-09-14 13:11:10 +00:00 |
CCallback.cpp
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* main things in hero moving
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2007-09-15 15:44:08 +00:00 |
CCallback.h
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* heroList
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2007-09-14 13:11:10 +00:00 |
CConsoleHandler.cpp
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* partially written hero moving
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2007-08-29 12:18:31 +00:00 |
CConsoleHandler.h
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* working pathfinder
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2007-08-17 17:42:21 +00:00 |
CCursorHandler.cpp
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* upgrades in moveHero function
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2007-08-30 10:11:53 +00:00 |
CCursorHandler.h
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* graphical cursors are now posiible, however the code is a bit ugly and eats significant amount of resources (up to 15% of my CPU power)
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2007-08-21 13:48:18 +00:00 |
CGameInfo.cpp
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Nagłówek.
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2007-06-09 21:52:23 +00:00 |
CGameInfo.h
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* partially written hero moving
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2007-08-29 12:18:31 +00:00 |
CGameInterface.cpp
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hero animation
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2007-09-15 18:04:12 +00:00 |
CGameInterface.h
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* heroList
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2007-09-14 13:11:10 +00:00 |
CGameState.h
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* heroList
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2007-09-14 13:11:10 +00:00 |
CMessage.cpp
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* upgrades in moveHero function
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2007-08-30 10:11:53 +00:00 |
CMessage.h
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* upgrades in moveHero function
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2007-08-30 10:11:53 +00:00 |
CMT.cpp
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* main things in hero moving
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2007-09-15 15:44:08 +00:00 |
CPathfinder.cpp
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* upgrades in moveHero function
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2007-08-30 10:11:53 +00:00 |
CPathfinder.h
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* working pathfinder
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2007-08-17 17:42:21 +00:00 |
CPreGame.cpp
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* upgrades in moveHero function
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2007-08-30 10:11:53 +00:00 |
CPreGame.h
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* upgrades in moveHero function
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2007-08-30 10:11:53 +00:00 |
CREDEFS.TXT
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CREDEFS.TXT is REQUIRED!!!!!!!!!!!!!
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2007-08-01 14:07:07 +00:00 |
CScreenHandler.cpp
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* upgrades in moveHero function
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2007-08-30 10:11:53 +00:00 |
CScreenHandler.h
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* graphical cursors are now posiible, however the code is a bit ugly and eats significant amount of resources (up to 15% of my CPU power)
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2007-08-21 13:48:18 +00:00 |
DefSorter.exe
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Poprawiony defSorter - sprawdź czy teraz łapie wszystko.
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2007-06-24 12:40:50 +00:00 |
global.h
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* heroList
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2007-09-14 13:11:10 +00:00 |
h3m.txt
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* improved minimap
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2007-08-27 14:15:03 +00:00 |
int3.h
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* partially written hero moving
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2007-08-29 12:18:31 +00:00 |
manisfest VCMI.txt
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Przerobiona wersja manisfestu.
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2007-06-02 23:15:09 +00:00 |
map.cpp
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* improved minimap
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2007-08-27 14:15:03 +00:00 |
map.h
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* upgrades in moveHero function
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2007-08-30 10:11:53 +00:00 |
mapHandler.cpp
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hero animation
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2007-09-15 18:04:12 +00:00 |
mapHandler.h
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* upgrades in moveHero function
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2007-08-30 10:11:53 +00:00 |
minimap.txt
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* half-working minimap
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2007-08-19 21:12:55 +00:00 |
nodrze.h
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* new files (TownHandler) - add them to your project
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2007-07-23 12:13:33 +00:00 |
portrety.txt
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* reading 8. byte of player description from map header
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2007-07-19 23:38:11 +00:00 |
Projekt.dia
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blokowanie bohaterów, projekt w Dia
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2007-06-02 13:18:50 +00:00 |
SDL_Extensions.cpp
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* heroList
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2007-09-14 13:11:10 +00:00 |
SDL_Extensions.h
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* heroList
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2007-09-14 13:11:10 +00:00 |
SDL_framerate.cpp
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* CLodHandler now stories entries in nodrze (much faster searching)
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2007-07-17 20:51:49 +00:00 |
SDL_framerate.h
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framerate keeper for main loop, working wersion of color converter (blue -> player's) and small tweak
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2007-07-15 13:36:04 +00:00 |
SDL_rotozoom.cpp
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Na początek.
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2007-06-06 16:12:12 +00:00 |
SDL_rotozoom.h
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egzek do spr + poprawka
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2007-06-06 18:55:26 +00:00 |
StartInfo.h
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* a bit of pathfinding (still needs testing and implementation of something like BFS (I consider Dijkstra usless in this case))
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2007-08-07 13:49:15 +00:00 |
stdafx.cpp
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Na początek.
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2007-06-06 16:12:12 +00:00 |
stdafx.h
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* some stuff with pathfinding (some functions need to be written, maybe someone help me?)
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2007-08-12 17:48:05 +00:00 |
TERCOSTS.TXT
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missing file
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2007-09-16 13:00:13 +00:00 |
timeHandler.h
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drobne poprawki w wyświetlaniu cieni oraz naprawienie rotacji dla ośmiobitowych surface'ów
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2007-06-26 12:38:58 +00:00 |