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	drobne poprawki w wyświetlaniu cieni oraz naprawienie rotacji dla ośmiobitowych surface'ów
dorobienie ifndefów w niektórych plikach .h (dlaczego ty ich nie robisz???)
This commit is contained in:
		| @@ -403,6 +403,12 @@ void CAmbarCendamo::deh3m() | ||||
| 			vinya.bytes[v] = bufor[i++]; | ||||
| 		} | ||||
| 		map.defy.push_back(vinya); // add this def to the vector | ||||
|  | ||||
| 		//testing - only fragment////////////////////////////////////////////////////////////// | ||||
| 		//map.defy[idd].handler = new CSemiDefHandler(); | ||||
| 		//map.defy[idd].handler->openDef(map.defy[idd].name.c_str(), "H3sprite.lod"); | ||||
| 		//end fo testing - only fragment/////////////////////////////////////////////////////// | ||||
|  | ||||
| 		//teceDef(); | ||||
| 	} | ||||
| 	THC std::cout<<"Wczytywanie defow: "<<th.getDif()<<std::endl; | ||||
|   | ||||
| @@ -1,5 +1,5 @@ | ||||
| #ifndef AMBARCENDD | ||||
| #define AMBARCENDD | ||||
| #ifndef CAMBARCENDAMO_H | ||||
| #define CAMBARCENDAMO_H | ||||
| #include <iostream> | ||||
| #include <fstream> | ||||
| #include <string> | ||||
| @@ -31,4 +31,4 @@ public: | ||||
| 	EDefType getDefType(DefInfo& a); //returns type of object in def | ||||
| 	CCreatureSet readCreatureSet(int pos, int number = 7); //reads creature set in most recently encountered format; reades number units (default is 7) | ||||
| }; | ||||
| #endif //AMBARCENDD | ||||
| #endif //CAMBARCENDAMO_H | ||||
							
								
								
									
										6
									
								
								CMT.cpp
									
									
									
									
									
								
							
							
						
						
									
										6
									
								
								CMT.cpp
									
									
									
									
									
								
							| @@ -228,11 +228,11 @@ int _tmain(int argc, _TCHAR* argv[]) | ||||
| 		mush->initMusics(); | ||||
| 		//audio initialized | ||||
|  | ||||
| 		if(Mix_PlayMusic(mush->mainMenuWoG, -1)==-1) //uncomment this fragment to have music | ||||
| 		/*if(Mix_PlayMusic(mush->mainMenuWoG, -1)==-1) //uncomment this fragment to have music | ||||
| 		{ | ||||
| 			printf("Mix_PlayMusic: %s\n", Mix_GetError()); | ||||
| 			// well, there's no music, but most games don't break without music... | ||||
| 		} | ||||
| 		}*/ | ||||
|  | ||||
| 		screen = SDL_SetVideoMode(800,600,24,SDL_HWSURFACE|SDL_DOUBLEBUF/*|SDL_FULLSCREEN*/); | ||||
| 		ekran = screen; | ||||
| @@ -283,7 +283,7 @@ int _tmain(int argc, _TCHAR* argv[]) | ||||
| 		CObjectHandler * objh = new CObjectHandler; | ||||
| 		objh->loadObjects(); | ||||
| 		cgi->objh = objh; | ||||
| 		CAmbarCendamo * ac = new CAmbarCendamo("9gryf"); //4gryf | ||||
| 		CAmbarCendamo * ac = new CAmbarCendamo("4gryf"); //4gryf | ||||
| 		CMapHeader * mmhh = new CMapHeader(ac->bufor); //czytanie nag��wka | ||||
| 		cgi->ac = ac; | ||||
| 		THC std::cout<<"Wczytywanie pliku: "<<tmh.getDif()<<std::endl; | ||||
|   | ||||
| @@ -1,3 +1,6 @@ | ||||
| #ifndef CMESSAGE_H | ||||
| #define CMESSAGE_H | ||||
|  | ||||
| #include "SDL_TTF.h" | ||||
| #include "CSemiDefHandler.h" | ||||
| enum EWindowType {infoOnly, infoOK, yesOrNO}; | ||||
| @@ -60,3 +63,5 @@ public: | ||||
| }; | ||||
|  | ||||
| // | ||||
|  | ||||
| #endif //CMESSAGE_H | ||||
| @@ -1,3 +1,6 @@ | ||||
| #ifndef CPREGAME_H | ||||
| #define CPREGAME_H | ||||
|  | ||||
| #include "SDL.h" | ||||
| #include "CSemiDefHandler.h" | ||||
| #include "CSemiLodHandler.h" | ||||
| @@ -63,4 +66,6 @@ public: | ||||
| 	void showCenBox (std::string data); | ||||
| 	void showAskBox (std::string data, void(*f1)(),void(*f2)()); | ||||
| 	void hideBox (); | ||||
| }; | ||||
| }; | ||||
|  | ||||
| #endif //CPREGAME_H | ||||
| @@ -69,19 +69,35 @@ SDL_Surface * CSDL_Ext::rotate01(SDL_Surface * toRot, int myC) | ||||
| 	SDL_Surface * first = SDL_CreateRGBSurface(toRot->flags, toRot->w, toRot->h, toRot->format->BitsPerPixel, toRot->format->Rmask, toRot->format->Gmask, toRot->format->Bmask, toRot->format->Amask); | ||||
| 	SDL_Surface * ret = SDL_ConvertSurface(first, toRot->format, toRot->flags); | ||||
| 	//SDL_SetColorKey(ret, SDL_SRCCOLORKEY, toRot->format->colorkey); | ||||
| 	for(int i=0; i<ret->w; ++i) | ||||
| 	if(toRot->format->BytesPerPixel!=1) | ||||
| 	{ | ||||
| 		for(int j=0; j<ret->h; ++j) | ||||
| 		for(int i=0; i<ret->w; ++i) | ||||
| 		{ | ||||
| 			for(int j=0; j<ret->h; ++j) | ||||
| 			{ | ||||
| 				Uint8 *p = (Uint8 *)toRot->pixels + j * toRot->pitch + (ret->w - i - 1) * toRot->format->BytesPerPixel; | ||||
| 				if(SDL_BYTEORDER == SDL_BIG_ENDIAN) | ||||
| 				{ | ||||
| 					CSDL_Ext::SDL_PutPixel(ret, i, j, p[0], p[1], p[2], myC); | ||||
| 					Uint8 *p = (Uint8 *)toRot->pixels + j * toRot->pitch + (ret->w - i - 1) * toRot->format->BytesPerPixel; | ||||
| 					if(SDL_BYTEORDER == SDL_BIG_ENDIAN) | ||||
| 					{ | ||||
| 						CSDL_Ext::SDL_PutPixel(ret, i, j, p[0], p[1], p[2], myC); | ||||
| 					} | ||||
| 					else | ||||
| 					{ | ||||
| 						CSDL_Ext::SDL_PutPixel(ret, i, j, p[2], p[1], p[0], myC); | ||||
| 					} | ||||
| 				} | ||||
| 				else | ||||
| 			} | ||||
| 		} | ||||
| 	} | ||||
| 	else | ||||
| 	{ | ||||
| 		for(int i=0; i<ret->w; ++i) | ||||
| 		{ | ||||
| 			for(int j=0; j<ret->h; ++j) | ||||
| 			{ | ||||
| 				{ | ||||
| 					CSDL_Ext::SDL_PutPixel(ret, i, j, p[2], p[1], p[0], myC); | ||||
| 					Uint8 *p = (Uint8 *)toRot->pixels + j * toRot->pitch + (ret->w - i - 1) * toRot->format->BytesPerPixel; | ||||
| 					(*((Uint8*)ret->pixels + j*ret->pitch + i*ret->format->BytesPerPixel)) = *p; | ||||
| 				} | ||||
| 			} | ||||
| 		} | ||||
| @@ -94,20 +110,36 @@ SDL_Surface * CSDL_Ext::hFlip(SDL_Surface * toRot) | ||||
| 	SDL_Surface * first = SDL_CreateRGBSurface(toRot->flags, toRot->w, toRot->h, toRot->format->BitsPerPixel, toRot->format->Rmask, toRot->format->Gmask, toRot->format->Bmask, toRot->format->Amask); | ||||
| 	SDL_Surface * ret = SDL_ConvertSurface(first, toRot->format, toRot->flags); | ||||
| 	//SDL_SetColorKey(ret, SDL_SRCCOLORKEY, toRot->format->colorkey); | ||||
| 	for(int i=0; i<ret->w; ++i) | ||||
| 	if(ret->format->BytesPerPixel!=1) | ||||
| 	{ | ||||
| 		for(int j=0; j<ret->h; ++j) | ||||
| 		for(int i=0; i<ret->w; ++i) | ||||
| 		{ | ||||
| 			for(int j=0; j<ret->h; ++j) | ||||
| 			{ | ||||
| 				Uint8 *p = (Uint8 *)toRot->pixels + (ret->h - j -1) * toRot->pitch + i * toRot->format->BytesPerPixel-2; | ||||
| 				int k=2; | ||||
| 				if(SDL_BYTEORDER == SDL_BIG_ENDIAN) | ||||
| 				{ | ||||
| 					CSDL_Ext::SDL_PutPixel(ret, i, j, p[0], p[1], p[2], k); | ||||
| 					Uint8 *p = (Uint8 *)toRot->pixels + (ret->h - j -1) * toRot->pitch + i * toRot->format->BytesPerPixel-2; | ||||
| 					int k=2; | ||||
| 					if(SDL_BYTEORDER == SDL_BIG_ENDIAN) | ||||
| 					{ | ||||
| 						CSDL_Ext::SDL_PutPixel(ret, i, j, p[0], p[1], p[2], k); | ||||
| 					} | ||||
| 					else | ||||
| 					{ | ||||
| 						CSDL_Ext::SDL_PutPixel(ret, i, j, p[2], p[1], p[0], k); | ||||
| 					} | ||||
| 				} | ||||
| 				else | ||||
| 			} | ||||
| 		} | ||||
| 	} | ||||
| 	else | ||||
| 	{ | ||||
| 		for(int i=0; i<ret->w; ++i) | ||||
| 		{ | ||||
| 			for(int j=0; j<ret->h; ++j) | ||||
| 			{ | ||||
| 				{ | ||||
| 					CSDL_Ext::SDL_PutPixel(ret, i, j, p[2], p[1], p[0], k); | ||||
| 					Uint8 *p = (Uint8 *)toRot->pixels + (ret->h - j -1) * toRot->pitch + i * toRot->format->BytesPerPixel; | ||||
| 					(*((Uint8*)ret->pixels + j*ret->pitch + i*ret->format->BytesPerPixel)) = *p; | ||||
| 				} | ||||
| 			} | ||||
| 		} | ||||
| @@ -153,23 +185,37 @@ SDL_Surface * CSDL_Ext::rotate03(SDL_Surface * toRot) | ||||
| 	SDL_Surface * first = SDL_CreateRGBSurface(toRot->flags, toRot->w, toRot->h, toRot->format->BitsPerPixel, toRot->format->Rmask, toRot->format->Gmask, toRot->format->Bmask, toRot->format->Amask); | ||||
| 	SDL_Surface * ret = SDL_ConvertSurface(first, toRot->format, toRot->flags); | ||||
| 	//SDL_SetColorKey(ret, SDL_SRCCOLORKEY, toRot->format->colorkey); | ||||
| 	for(int i=0; i<ret->w; ++i) | ||||
| 	if(ret->format->BytesPerPixel!=1) | ||||
| 	{ | ||||
| 		for(int j=0; j<ret->h; ++j) | ||||
| 		for(int i=0; i<ret->w; ++i) | ||||
| 		{ | ||||
| 			for(int j=0; j<ret->h; ++j) | ||||
| 			{ | ||||
| 				Uint8 *p = (Uint8 *)toRot->pixels + (ret->h - j - 1) * toRot->pitch + (ret->w - i - 1) * toRot->format->BytesPerPixel+2; | ||||
| 				if(SDL_BYTEORDER == SDL_BIG_ENDIAN) | ||||
| 				{ | ||||
| 					SDL_PutPixel(ret, i, j, p[0], p[1], p[2], 2); | ||||
| 				} | ||||
| 				else | ||||
| 				{ | ||||
| 					SDL_PutPixel(ret, i, j, p[2], p[1], p[0], 2); | ||||
| 					Uint8 *p = (Uint8 *)toRot->pixels + (ret->h - j - 1) * toRot->pitch + (ret->w - i - 1) * toRot->format->BytesPerPixel+2; | ||||
| 					if(SDL_BYTEORDER == SDL_BIG_ENDIAN) | ||||
| 					{ | ||||
| 						SDL_PutPixel(ret, i, j, p[0], p[1], p[2], 2); | ||||
| 					} | ||||
| 					else | ||||
| 					{ | ||||
| 						SDL_PutPixel(ret, i, j, p[2], p[1], p[0], 2); | ||||
| 					} | ||||
| 				} | ||||
| 			} | ||||
| 		} | ||||
| 	} | ||||
| 	else | ||||
| 	{ | ||||
| 		for(int i=0; i<ret->w; ++i) | ||||
| 		{ | ||||
| 			for(int j=0; j<ret->h; ++j) | ||||
| 			{ | ||||
| 				Uint8 *p = (Uint8 *)toRot->pixels + (ret->h - j - 1) * toRot->pitch + (ret->w - i - 1) * toRot->format->BytesPerPixel; | ||||
| 				(*((Uint8*)ret->pixels + j*ret->pitch + i*ret->format->BytesPerPixel)) = *p; | ||||
| 			} | ||||
| 		} | ||||
| 	} | ||||
| 	SDL_FreeSurface(first); | ||||
| 	return ret; | ||||
| } | ||||
| @@ -247,28 +293,6 @@ Uint32 CSDL_Ext::SDL_GetPixel(SDL_Surface *surface, int x, int y, bool colorByte | ||||
| SDL_Surface * CSDL_Ext::alphaTransform(SDL_Surface *src) | ||||
| { | ||||
| 	Uint32 trans = SDL_MapRGBA(src->format, 0, 255, 255, 255); | ||||
| 	//SDL_SetColorKey(src, SDL_SRCCOLORKEY, trans); | ||||
| 	/*SDL_SetColorKey(src, 0, trans); | ||||
| 	src = SDL_ConvertSurface(src, ekran->format, ekran->flags); | ||||
| 	for(int i=0; i<src->w; ++i) | ||||
| 	{ | ||||
| 		for(int j=0; j<src->h; ++j) | ||||
| 		{ | ||||
| 			Uint8 cr, cg, cb, ca; | ||||
| 			SDL_GetRGBA(SDL_GetPixel(src, i, j), src->format, &cr, &cg, &cb, &ca); | ||||
| 			if(cr == 255 && cb == 255) | ||||
| 			{ | ||||
| 				Uint32 aaaa=src->format->Amask; | ||||
| 				Uint32 aaab=src->format->Bmask; | ||||
| 				Uint32 aaag=src->format->Gmask; | ||||
| 				Uint32 aaar=src->format->Rmask; | ||||
| 				Uint32 put = cg << 24 | cr << 16 | ca << 8 | cb; | ||||
| 				SDL_Rect rrr = genRect(1, 1, i, j); | ||||
| 				SDL_FillRect(src, &rrr, put); | ||||
| 			} | ||||
| 		} | ||||
| 	}*/ | ||||
| 	//SDL_UpdateRect(src, 0, 0, src->w, src->h); | ||||
| 	SDL_SetColorKey(src, 0, trans); | ||||
| 	src->flags|=SDL_SRCALPHA; | ||||
| 	 | ||||
|   | ||||
| @@ -13,7 +13,7 @@ public: | ||||
| 	static SDL_Cursor * SurfaceToCursor(SDL_Surface *image, int hx, int hy); | ||||
| 	static Uint32 SDL_GetPixel(SDL_Surface *surface, int x, int y, bool colorByte = false); | ||||
| 	static SDL_Color SDL_GetPixelColor(SDL_Surface *surface, int x, int y); | ||||
| 	static SDL_Surface * alphaTransform(SDL_Surface * src); //adds transparency and shadows | ||||
| 	static SDL_Surface * alphaTransform(SDL_Surface * src); //adds transparency and shadows (partial handling only; see examples of using for details) | ||||
| 	static Uint32 colorToUint32(const SDL_Color * color); //little endian only | ||||
| }; | ||||
|  | ||||
|   | ||||
							
								
								
									
										2
									
								
								map.h
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								map.h
									
									
									
									
									
								
							| @@ -4,6 +4,7 @@ | ||||
| #include <string> | ||||
| #include <vector> | ||||
| #include "global.h" | ||||
| #include "CSemiDefHandler.h" | ||||
|  | ||||
| struct Sresource | ||||
| { | ||||
| @@ -54,6 +55,7 @@ struct DefInfo //information from def declaration | ||||
| { | ||||
| 	std::string name;  | ||||
| 	int bytes [42]; | ||||
| 	CSemiDefHandler * handler; | ||||
| }; | ||||
| struct Location | ||||
| { | ||||
|   | ||||
| @@ -14,7 +14,7 @@ void CMapHandler::init() | ||||
|  | ||||
| 	for(int i=0; i<partialHide->ourImages.size(); ++i) | ||||
| 	{ | ||||
| 		//CSDL_Ext::alphaTransform(partialHide->ourImages[i].bitmap); | ||||
| 		CSDL_Ext::alphaTransform(partialHide->ourImages[i].bitmap); | ||||
| 	} | ||||
|  | ||||
| 	visibility.resize(reader->map.width+8); | ||||
| @@ -274,7 +274,7 @@ SDL_Surface * CMapHandler::terrainRect(int x, int y, int dx, int dy, int level) | ||||
| 				SDL_BlitSurface(terrainBitmap[bx+x][by+y],NULL,su,sr); | ||||
| 				if( bx+x>3 && by+y>3 && bx+x<visibility.size()-3 && by+y<visibility[0].size()-3 && !visibility[bx+x][by+y]) | ||||
| 				{ | ||||
| 					SDL_Surface * hide = CSDL_Ext::alphaTransform(getVisBitmap(bx+x, by+y, visibility)); | ||||
| 					SDL_Surface * hide = getVisBitmap(bx+x, by+y, visibility); | ||||
| 					Uint32 pompom[32][32]; | ||||
| 					for(int i=0; i<hide->w; ++i) | ||||
| 					{ | ||||
| @@ -283,16 +283,17 @@ SDL_Surface * CMapHandler::terrainRect(int x, int y, int dx, int dy, int level) | ||||
| 							pompom[i][j] = 0xffffffff - (CSDL_Ext::SDL_GetPixel(hide, i, j, true) & 0xff000000); | ||||
| 						} | ||||
| 					} | ||||
| 					hide = SDL_ConvertSurface(hide, su->format, SDL_SWSURFACE); | ||||
| 					for(int i=0; i<hide->w; ++i) | ||||
| 					SDL_Surface * hide2 = SDL_ConvertSurface(hide, su->format, SDL_SWSURFACE); | ||||
| 					for(int i=0; i<hide2->w; ++i) | ||||
| 					{ | ||||
| 						for(int j=0; j<hide->h; ++j) | ||||
| 						for(int j=0; j<hide2->h; ++j) | ||||
| 						{ | ||||
| 							Uint32 * place = (Uint32*)( (Uint8*)hide->pixels + j * hide->pitch + i * hide->format->BytesPerPixel); | ||||
| 							Uint32 * place = (Uint32*)( (Uint8*)hide2->pixels + j * hide2->pitch + i * hide2->format->BytesPerPixel); | ||||
| 							(*place)&=pompom[i][j]; | ||||
| 						} | ||||
| 					} | ||||
| 					SDL_BlitSurface(hide, NULL, su, sr); | ||||
| 					SDL_BlitSurface(hide2, NULL, su, sr); | ||||
| 					SDL_FreeSurface(hide2); | ||||
| 				} | ||||
| 			} | ||||
| 			else  | ||||
| @@ -300,7 +301,7 @@ SDL_Surface * CMapHandler::terrainRect(int x, int y, int dx, int dy, int level) | ||||
| 				SDL_BlitSurface(undTerrainBitmap[bx+x][by+y],NULL,su,sr); | ||||
| 				if( bx+x>3 && by+y>3 && bx+x<undVisibility.size()-3 && by+y<undVisibility[0].size()-3 && !undVisibility[bx+x][by+y]) | ||||
| 				{ | ||||
| 					SDL_Surface * hide = CSDL_Ext::alphaTransform(getVisBitmap(bx+x, by+y, undVisibility)); | ||||
| 					SDL_Surface * hide = getVisBitmap(bx+x, by+y, undVisibility); | ||||
| 					Uint32 pompom[32][32]; | ||||
| 					for(int i=0; i<hide->w; ++i) | ||||
| 					{ | ||||
| @@ -309,16 +310,17 @@ SDL_Surface * CMapHandler::terrainRect(int x, int y, int dx, int dy, int level) | ||||
| 							pompom[i][j] = 0xffffffff - (CSDL_Ext::SDL_GetPixel(hide, i, j, true) & 0xff000000); | ||||
| 						} | ||||
| 					} | ||||
| 					hide = SDL_ConvertSurface(hide, su->format, SDL_SWSURFACE); | ||||
| 					for(int i=0; i<hide->w; ++i) | ||||
| 					SDL_Surface * hide2 = SDL_ConvertSurface(hide, su->format, SDL_SWSURFACE); | ||||
| 					for(int i=0; i<hide2->w; ++i) | ||||
| 					{ | ||||
| 						for(int j=0; j<hide->h; ++j) | ||||
| 						for(int j=0; j<hide2->h; ++j) | ||||
| 						{ | ||||
| 							Uint32 * place = (Uint32*)( (Uint8*)hide->pixels + j * hide->pitch + i * hide->format->BytesPerPixel); | ||||
| 							Uint32 * place = (Uint32*)( (Uint8*)hide2->pixels + j * hide2->pitch + i * hide2->format->BytesPerPixel); | ||||
| 							(*place)&=pompom[i][j]; | ||||
| 						} | ||||
| 					} | ||||
| 					SDL_BlitSurface(hide, NULL, su, sr); | ||||
| 					SDL_BlitSurface(hide2, NULL, su, sr); | ||||
| 					SDL_FreeSurface(hide2); | ||||
| 				} | ||||
| 			} | ||||
| 			delete sr; | ||||
| @@ -338,7 +340,7 @@ SDL_Surface * CMapHandler::undTerrBitmap(int x, int y) | ||||
| 	return undTerrainBitmap[x+4][y+4]; | ||||
| } | ||||
|  | ||||
| SDL_Surface * CMapHandler::getVisBitmap(int x, int y, std::vector< std::vector<bool> > & visibility) | ||||
| SDL_Surface * CMapHandler::getVisBitmap(int x, int y, std::vector< std::vector<char> > & visibility) | ||||
| { | ||||
| 	if(!visibility[x][y+1] && !visibility[x+1][y] && !visibility[x-1][y] && !visibility[x][y-1] && !visibility[x-1][y-1] && !visibility[x+1][y+1] && !visibility[x+1][y-1] && !visibility[x-1][y+1]) | ||||
| 	{ | ||||
| @@ -530,3 +532,13 @@ SDL_Surface * CMapHandler::getVisBitmap(int x, int y, std::vector< std::vector<b | ||||
| 	} | ||||
| 	return fullHide->ourImages[0].bitmap; //this case should never happen, but it is better to hide too much than reveal it.... | ||||
| } | ||||
|  | ||||
| char & CMapHandler::visAccess(int x, int y) | ||||
| { | ||||
| 	return visibility[x+4][y+4]; | ||||
| } | ||||
|  | ||||
| char & CMapHandler::undVisAccess(int x, int y) | ||||
| { | ||||
| 	return undVisibility[x+4][y+4]; | ||||
| } | ||||
|   | ||||
| @@ -17,10 +17,12 @@ public: | ||||
| 	CSemiDefHandler * fullHide; | ||||
| 	CSemiDefHandler * partialHide; | ||||
|  | ||||
| 	std::vector< std::vector<bool> > visibility; //true means that pointed place is visible | ||||
| 	std::vector< std::vector<bool> > undVisibility; //true means that pointed place is visible | ||||
| 	std::vector< std::vector<char> > visibility; //true means that pointed place is visible | ||||
| 	std::vector< std::vector<char> > undVisibility; //true means that pointed place is visible | ||||
| 	char & visAccess(int x, int y); | ||||
| 	char & undVisAccess(int x, int y); | ||||
| 	SDL_Surface mirrorImage(SDL_Surface *src); //what is this?? | ||||
| 	SDL_Surface * getVisBitmap(int x, int y, std::vector< std::vector<bool> > & visibility); | ||||
| 	SDL_Surface * getVisBitmap(int x, int y, std::vector< std::vector<char> > & visibility); | ||||
| 	void init(); | ||||
| }; | ||||
|  | ||||
|   | ||||
							
								
								
									
										6
									
								
								nodrze.h
									
									
									
									
									
								
							
							
						
						
									
										6
									
								
								nodrze.h
									
									
									
									
									
								
							| @@ -1,5 +1,5 @@ | ||||
| #ifndef NODRZE | ||||
| #define NODRZE | ||||
| #ifndef _NODRZE_H | ||||
| #define _NODRZE_H | ||||
| #include <iostream> | ||||
| #include <string> | ||||
| #ifndef LOGUJ | ||||
| @@ -873,4 +873,4 @@ template <typename T> void nodrze<T>::pre(std::ostream & strum, wezel<T> * wsk) | ||||
| 	if (wsk->prawy != NIL) | ||||
| 		pre(strum,wsk->prawy); | ||||
| }; | ||||
| #endif | ||||
| #endif //_NODRZE_H | ||||
| @@ -1,3 +1,6 @@ | ||||
| #ifndef TIMEHANDLER_H | ||||
| #define TIMEHANDLER_H | ||||
|  | ||||
| #include <ctime> | ||||
| class timeHandler | ||||
| { | ||||
| @@ -8,4 +11,6 @@ public: | ||||
| 	void update(){last=clock();}; | ||||
| 	void remember(){mem=clock();}; | ||||
| 	long memDif(){return mem-clock();}; | ||||
| }; | ||||
| }; | ||||
|  | ||||
| #endif //TIMEHANDLER_H | ||||
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