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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/lib/spells
AlexVinS 3d1a84875e Queries refactoring
* Moved SUMMON_BOAT special case to mechanics
* Partially moved Town portal logic to mechanics class
* Added generic query reply to CCallback
* Redesigned Queries so that base API do not depends on CGameHandler
* Got rid of CGameHandler::castSpellRequest
* Removed CGameHandler::castSpell
* Added new Query type for town portal dialog (not used yet)
2017-07-03 21:43:04 +03:00
..
AdventureSpellMechanics.cpp Queries refactoring 2017-07-03 21:43:04 +03:00
AdventureSpellMechanics.h Queries refactoring 2017-07-03 21:43:04 +03:00
BattleSpellMechanics.cpp Queries refactoring 2017-07-03 21:43:04 +03:00
BattleSpellMechanics.h Queries refactoring 2017-07-03 21:43:04 +03:00
CDefaultSpellMechanics.cpp Queries refactoring 2017-07-03 21:43:04 +03:00
CDefaultSpellMechanics.h Queries refactoring 2017-07-03 21:43:04 +03:00
CreatureSpellMechanics.cpp Queries refactoring 2017-07-03 21:43:04 +03:00
CreatureSpellMechanics.h Queries refactoring 2017-07-03 21:43:04 +03:00
CSpellHandler.cpp CStack refactoring 2017-07-01 19:17:08 +03:00
CSpellHandler.h Moving some files from lib to the battle subdirectory. 2017-06-26 15:26:08 +02:00
ISpellMechanics.cpp Queries refactoring 2017-07-03 21:43:04 +03:00
ISpellMechanics.h Queries refactoring 2017-07-03 21:43:04 +03:00
Magic.h Spell cast logging refactored. 2016-09-17 23:04:23 +03:00
SpellMechanics.h Rename radious -> radius 2016-01-31 18:01:58 +03:00
ViewSpellInt.cpp Fixed http://bugs.vcmi.eu/view.php?id=2521 2016-09-28 07:58:15 +03:00
ViewSpellInt.h formatting 2015-02-26 20:59:18 +03:00