..
battle
fixed war machine spawning
2017-07-03 21:42:17 +03:00
filesystem
Fixed random map format test crash
2017-06-14 12:40:46 +03:00
logging
Android support ( #299 )
2017-05-25 20:57:20 +03:00
mapObjects
Squashed commit of PR #314 :
2017-06-30 23:51:43 +03:00
mapping
Unified war machine mechanics.
2017-06-06 19:18:26 +03:00
minizip
Updated project files to MVS 2015 (in fact, it's trivial).
2016-12-12 19:14:45 +01:00
registerTypes
Queries refactoring
2017-07-03 21:43:04 +03:00
rmg
Sanity check for Coverity #1366290 .
2017-05-27 21:37:05 +02:00
serializer
Remove code related to duel mode ( #312 )
2017-07-01 16:30:13 +03:00
spells
Queries refactoring
2017-07-03 21:43:04 +03:00
AI_Base.h
CAndroidVMHelper.cpp
CMake: update all CMakeLists to include actual sources and headers
2017-06-29 02:03:37 +03:00
CAndroidVMHelper.h
CMake: update all CMakeLists to include actual sources and headers
2017-06-29 02:03:37 +03:00
CArtHandler.cpp
Fix old savegame corruption in PR 301
2017-06-14 01:43:26 +03:00
CArtHandler.h
Unified war machine mechanics.
2017-06-06 19:18:26 +03:00
CBonusTypeHandler.cpp
Fix memory problems with BonusList
2016-09-29 15:08:00 +02:00
CBonusTypeHandler.h
Fix memory problems with BonusList
2016-09-29 15:08:00 +02:00
CBuildingHandler.cpp
CBuildingHandler.h
CConfigHandler.cpp
CConfigHandler.h
CConsoleHandler.cpp
CConsoleHandler.h
CCreatureHandler.cpp
Unified war machine mechanics.
2017-06-06 19:18:26 +03:00
CCreatureHandler.h
Unified war machine mechanics.
2017-06-06 19:18:26 +03:00
CCreatureSet.cpp
* WIP on event condition format
2017-05-27 00:23:19 +03:00
CCreatureSet.h
* WIP on event condition format
2017-05-27 00:23:19 +03:00
CGameInfoCallback.cpp
Moving some files from lib to the battle subdirectory.
2017-06-26 15:26:08 +02:00
CGameInfoCallback.h
Refactoring.
2017-06-24 15:51:07 +02:00
CGameInterface.cpp
Android support ( #299 )
2017-05-25 20:57:20 +03:00
CGameInterface.h
Queries refactoring
2017-07-03 21:43:04 +03:00
CGameState.cpp
Queries refactoring
2017-07-03 21:43:04 +03:00
CGameState.h
Remove code related to duel mode ( #312 )
2017-07-01 16:30:13 +03:00
CGameStateFwd.h
Fixed a few CWE-457
2016-11-27 22:07:01 +03:00
CGeneralTextHandler.cpp
Commander skill description support ( #266 )
2017-05-26 22:58:33 +03:00
CGeneralTextHandler.h
Commander skill description support ( #266 )
2017-05-26 22:58:33 +03:00
CHeroHandler.cpp
Moving some files from lib to the battle subdirectory.
2017-06-26 15:26:08 +02:00
CHeroHandler.h
cleanup
2016-10-16 02:47:03 +03:00
CMakeLists.txt
CMake: update all CMakeLists to include actual sources and headers
2017-06-29 02:03:37 +03:00
CModHandler.cpp
* WIP on event condition format
2017-05-27 00:23:19 +03:00
CModHandler.h
* WIP on event condition format
2017-05-27 00:23:19 +03:00
CondSh.h
Fixed CID 1197516
2016-11-27 19:13:40 +03:00
ConstTransitivePtr.h
CPathfinder.cpp
Fixed a few CWE-457
2016-11-27 22:07:01 +03:00
CPathfinder.h
Fix NodeComparer::operator() to follow strict weak ordering rules
2017-07-02 22:59:41 +03:00
CPlayerState.h
Fixed #1713
2016-12-12 21:38:12 +01:00
CRandomGenerator.cpp
CRandomGenerator.h
CScriptingModule.h
CSoundBase.h
CStack.cpp
CStack refactoring
2017-07-01 19:17:08 +03:00
CStack.h
CStack refactoring
2017-07-01 19:17:08 +03:00
CStopWatch.h
CThreadHelper.cpp
Fixed CID 1288858
2016-11-25 16:17:38 +03:00
CThreadHelper.h
cleanup
2016-10-16 02:47:03 +03:00
CTownHandler.cpp
Unified war machine mechanics.
2017-06-06 19:18:26 +03:00
CTownHandler.h
Moving some files from lib to the battle subdirectory.
2017-06-26 15:26:08 +02:00
FunctionList.h
GameConstants.cpp
Client: implement spectator mode via command-line options
2017-06-06 07:30:16 +03:00
GameConstants.h
Client: implement spectator mode via command-line options
2017-06-06 07:30:16 +03:00
HeroBonus.cpp
Moving/dividing classes from BattleState to separate files.
2017-03-17 16:48:44 +01:00
HeroBonus.h
Implement ranged counterattack
2017-02-04 10:33:45 +01:00
IBonusTypeHandler.h
Fix memory problems with BonusList
2016-09-29 15:08:00 +02:00
IGameCallback.cpp
Rebase of codebase changes for refactored serializer
2016-10-27 18:12:20 +03:00
IGameCallback.h
* WIP on event condition format
2017-05-27 00:23:19 +03:00
IGameEventsReceiver.h
CStack refactoring
2017-07-01 19:17:08 +03:00
IHandlerBase.cpp
IHandlerBase.h
* WIP on event condition format
2017-05-27 00:23:19 +03:00
int3.h
Interprocess.h
Shared memory refactoring and command line control options
2017-06-06 07:30:16 +03:00
JsonDetail.cpp
* WIP on event condition format
2017-05-27 00:23:19 +03:00
JsonDetail.h
JsonNode.cpp
* WIP on event condition format
2017-05-27 00:23:19 +03:00
JsonNode.h
* WIP on event condition format
2017-05-27 00:23:19 +03:00
LogicalExpression.cpp
LogicalExpression.h
NetPacks.h
Queries refactoring
2017-07-03 21:43:04 +03:00
NetPacksBase.h
Queries refactoring
2017-07-03 21:43:04 +03:00
NetPacksLib.cpp
CStack refactoring
2017-07-01 19:17:08 +03:00
ResourceSet.cpp
* WIP on event condition format
2017-05-27 00:23:19 +03:00
ResourceSet.h
* WIP on event condition format
2017-05-27 00:23:19 +03:00
ScopeGuard.h
StartInfo.h
Remove code related to duel mode ( #312 )
2017-07-01 16:30:13 +03:00
StdInc.cpp
StdInc.h
StringConstants.h
* WIP on event condition format
2017-05-27 00:23:19 +03:00
UnlockGuard.h
vcmi_endian.h
VCMI_lib.cbp
Fix more includes and move SideInBattle / SiegeInfo into battle
2017-06-29 02:02:05 +03:00
VCMI_Lib.cpp
Fixed a few CWE-457
2016-11-27 22:07:01 +03:00
VCMI_Lib.h
Fixed a few CWE-457
2016-11-27 22:07:01 +03:00
VCMI_lib.vcxproj
Fix more includes and move SideInBattle / SiegeInfo into battle
2017-06-29 02:02:05 +03:00
VCMI_lib.vcxproj.filters
improve VS build filters file
2017-07-01 19:29:27 +02:00
VCMIDirs.cpp
Android support ( #299 )
2017-05-25 20:57:20 +03:00
VCMIDirs.h
Android support ( #299 )
2017-05-25 20:57:20 +03:00