mirror of
https://github.com/vcmi/vcmi.git
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287 lines
6.7 KiB
C++
287 lines
6.7 KiB
C++
/*
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* Connection.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "Connection.h"
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#include "../registerTypes/RegisterTypes.h"
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#include "../mapping/CMap.h"
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#include "../CGameState.h"
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#include <boost/asio.hpp>
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using namespace boost;
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using namespace boost::asio::ip;
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#if defined(__hppa__) || \
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defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \
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(defined(__MIPS__) && defined(__MISPEB__)) || \
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defined(__ppc__) || defined(__POWERPC__) || defined(_M_PPC) || \
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defined(__sparc__)
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#define BIG_ENDIAN
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#else
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#define LIL_ENDIAN
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#endif
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void CConnection::init()
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{
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boost::asio::ip::tcp::no_delay option(true);
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socket->set_option(option);
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enableSmartPointerSerialization();
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disableStackSendingByID();
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registerTypes(iser);
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registerTypes(oser);
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#ifdef LIL_ENDIAN
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myEndianess = true;
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#else
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myEndianess = false;
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#endif
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connected = true;
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std::string pom;
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//we got connection
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oser & std::string("Aiya!\n") & name & myEndianess; //identify ourselves
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iser & pom & pom & contactEndianess;
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logNetwork->info("Established connection with %s", pom);
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wmx = new boost::mutex();
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rmx = new boost::mutex();
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handler = nullptr;
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receivedStop = sendStop = false;
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static int cid = 1;
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connectionID = cid++;
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iser.fileVersion = SERIALIZATION_VERSION;
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}
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CConnection::CConnection(std::string host, ui16 port, std::string Name)
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:iser(this), oser(this), io_service(new asio::io_service), name(Name)
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{
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int i;
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boost::system::error_code error = asio::error::host_not_found;
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socket = new tcp::socket(*io_service);
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tcp::resolver resolver(*io_service);
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tcp::resolver::iterator end, pom, endpoint_iterator = resolver.resolve(tcp::resolver::query(host, std::to_string(port)),error);
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if(error)
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{
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logNetwork->error("Problem with resolving: \n%s", error.message());
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goto connerror1;
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}
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pom = endpoint_iterator;
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if(pom != end)
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logNetwork->info("Found endpoints:");
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else
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{
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logNetwork->error("Critical problem: No endpoints found!");
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goto connerror1;
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}
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i=0;
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while(pom != end)
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{
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logNetwork->info("\t%d:%s", i, (boost::asio::ip::tcp::endpoint&)*pom);
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pom++;
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}
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i=0;
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while(endpoint_iterator != end)
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{
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logNetwork->info("Trying connection to %s(%d)", (boost::asio::ip::tcp::endpoint&)*endpoint_iterator, i++);
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socket->connect(*endpoint_iterator, error);
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if(!error)
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{
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init();
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return;
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}
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else
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{
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logNetwork->error("Problem with connecting: %s", error.message());
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}
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endpoint_iterator++;
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}
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//we shouldn't be here - error handling
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connerror1:
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logNetwork->error("Something went wrong... checking for error info");
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if(error)
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logNetwork->error(error.message());
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else
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logNetwork->error("No error info. ");
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delete io_service;
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//delete socket;
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throw std::runtime_error("Can't establish connection :(");
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}
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CConnection::CConnection(TSocket * Socket, std::string Name )
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:iser(this), oser(this), socket(Socket),io_service(&Socket->get_io_service()), name(Name)//, send(this), rec(this)
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{
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init();
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}
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CConnection::CConnection(TAcceptor * acceptor, boost::asio::io_service *Io_service, std::string Name)
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: iser(this), oser(this), name(Name)//, send(this), rec(this)
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{
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boost::system::error_code error = asio::error::host_not_found;
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socket = new tcp::socket(*io_service);
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acceptor->accept(*socket,error);
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if (error)
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{
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logNetwork->error("Error on accepting: %s", error.message());
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delete socket;
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throw std::runtime_error("Can't establish connection :(");
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}
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init();
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}
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int CConnection::write(const void * data, unsigned size)
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{
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try
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{
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int ret;
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ret = asio::write(*socket,asio::const_buffers_1(asio::const_buffer(data,size)));
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return ret;
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}
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catch(...)
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{
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//connection has been lost
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connected = false;
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throw;
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}
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}
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int CConnection::read(void * data, unsigned size)
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{
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try
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{
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int ret = asio::read(*socket,asio::mutable_buffers_1(asio::mutable_buffer(data,size)));
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return ret;
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}
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catch(...)
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{
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//connection has been lost
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connected = false;
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throw;
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}
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}
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CConnection::~CConnection()
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{
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if(handler)
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handler->join();
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delete handler;
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close();
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delete io_service;
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delete wmx;
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delete rmx;
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}
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template<class T>
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CConnection & CConnection::operator&(const T &t) {
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// throw std::exception();
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//XXX this is temporaly ? solution to fix gcc (4.3.3, other?) compilation
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// problem for more details contact t0@czlug.icis.pcz.pl or impono@gmail.com
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// do not remove this exception it shoudnt be called
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return *this;
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}
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void CConnection::close()
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{
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if(socket)
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{
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socket->close();
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vstd::clear_pointer(socket);
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}
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}
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bool CConnection::isOpen() const
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{
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return socket && connected;
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}
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bool CConnection::isHost() const
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{
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return connectionID == 1;
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}
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void CConnection::reportState(vstd::CLoggerBase * out)
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{
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out->debug("CConnection");
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if(socket && socket->is_open())
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{
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out->debug("\tWe have an open and valid socket");
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out->debug("\t %d bytes awaiting", socket->available());
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}
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}
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CPack * CConnection::retrievePack()
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{
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CPack *ret = nullptr;
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boost::unique_lock<boost::mutex> lock(*rmx);
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logNetwork->trace("Listening... ");
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iser & ret;
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logNetwork->trace("\treceived server message of type %s", (ret? typeid(*ret).name() : "nullptr"));
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return ret;
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}
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void CConnection::sendPackToServer(const CPack &pack, PlayerColor player, ui32 requestID)
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{
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boost::unique_lock<boost::mutex> lock(*wmx);
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logNetwork->trace("Sending to server a pack of type %s", typeid(pack).name());
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oser & player & requestID & &pack; //packs has to be sent as polymorphic pointers!
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}
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void CConnection::disableStackSendingByID()
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{
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CSerializer::sendStackInstanceByIds = false;
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}
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void CConnection::enableStackSendingByID()
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{
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CSerializer::sendStackInstanceByIds = true;
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}
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void CConnection::disableSmartPointerSerialization()
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{
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iser.smartPointerSerialization = oser.smartPointerSerialization = false;
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}
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void CConnection::enableSmartPointerSerialization()
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{
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iser.smartPointerSerialization = oser.smartPointerSerialization = true;
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}
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void CConnection::prepareForSendingHeroes()
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{
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iser.loadedPointers.clear();
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oser.savedPointers.clear();
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disableSmartVectorMemberSerialization();
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enableSmartPointerSerialization();
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disableStackSendingByID();
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}
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void CConnection::enterPregameConnectionMode()
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{
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iser.loadedPointers.clear();
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oser.savedPointers.clear();
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disableSmartVectorMemberSerialization();
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disableSmartPointerSerialization();
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}
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void CConnection::disableSmartVectorMemberSerialization()
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{
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CSerializer::smartVectorMembersSerialization = false;
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}
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void CConnection::enableSmartVectorMemberSerializatoin()
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{
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CSerializer::smartVectorMembersSerialization = true;
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}
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std::string CConnection::toString() const
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{
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boost::format fmt("Connection with %s (ID: %d)");
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fmt % name % connectionID;
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return fmt.str();
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}
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