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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/client/BattleInterface
2012-05-22 10:15:16 +00:00
..
CBattleAnimations.cpp - moved ColorPutter's to separate SDL_Pixels.h file 2012-05-17 10:44:48 +00:00
CBattleAnimations.h - fixes for gcc-4.7 2012-04-08 10:34:23 +00:00
CBattleInterface.cpp - Fixed a scenario when AI could visit the town without picking troops, resulting in a lock 2012-05-22 10:15:16 +00:00
CBattleInterface.h * Implemented Moat functionality during siege (stops movement and deals dmg) 2012-05-18 20:50:16 +00:00
CBattleInterfaceClasses.cpp - fixed wrong battlefield (#961) 2012-05-19 11:47:26 +00:00
CBattleInterfaceClasses.h - removed usage of Graphics in several places (Components and hero window). 2012-05-13 15:04:21 +00:00
CCreatureAnimation.cpp - moved ColorPutter's to separate SDL_Pixels.h file 2012-05-17 10:44:48 +00:00
CCreatureAnimation.h * CHexField renamed to CBattleHex 2011-12-17 18:59:59 +00:00