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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-22 22:13:35 +02:00
vcmi/scripting/lua
Ivan Savenko edd029c79c Replace "currentPlayer" from gamestate with "activePlayers"
- Allows multiple active players at once, e.g. simturns
- Cleared up validation of netpacks by server, e.g. always check for
pack sender
2023-08-25 18:56:15 +03:00
..
api Replace "currentPlayer" from gamestate with "activePlayers" 2023-08-25 18:56:15 +03:00
CMakeLists.txt fix building vcmiLua for iOS 2022-09-24 15:55:24 +03:00
Lua.cbp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
LuaCallWrapper.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
LuaFunctor.h fix building vcmiLua for iOS 2022-09-24 15:55:24 +03:00
LuaReference.cpp vcmi: modernize lua 2023-02-08 13:51:22 +03:00
LuaReference.h vcmi: modernize lua 2023-02-08 13:51:22 +03:00
LuaScriptingContext.cpp Split massive CModHandler class/file into multiple parts: 2023-07-30 22:17:47 +03:00
LuaScriptingContext.h fix building vcmiLua for iOS 2022-09-24 15:55:24 +03:00
LuaScriptModule.cpp vcmi: build lua with STRICT_COMPILATION 2023-02-05 12:18:09 +03:00
LuaScriptModule.h fix building vcmiLua for iOS 2022-09-24 15:55:24 +03:00
LuaSpellEffect.cpp vcmi: modernize lua 2023-02-08 13:51:22 +03:00
LuaSpellEffect.h vcmi: modernize lua 2023-02-08 13:51:22 +03:00
LuaStack.cpp vcmi: modernize lua 2023-02-08 13:51:22 +03:00
LuaStack.h Fix build 2023-08-25 13:46:42 +03:00
LuaWrapper.h fix building vcmiLua for iOS 2022-09-24 15:55:24 +03:00
StdInc.cpp fix building vcmiLua for iOS 2022-09-24 15:55:24 +03:00
StdInc.h fix building vcmiLua for iOS 2022-09-24 15:55:24 +03:00