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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/server
Ivan Savenko c071a03a8a - fix for #1135
- merged wall_pos.json into town config
- removed tower_shooter field from creatures.json
2012-10-05 18:03:49 +00:00
..
CGameHandler.cpp - fixed #1128 #1127 #1121 #1119 2012-10-02 14:22:58 +00:00
CGameHandler.h * fixed 1085 2012-09-25 14:40:39 +00:00
CMakeLists.txt - CPack support. Works on my side, needs tweaks for Win 2012-10-05 12:38:17 +00:00
CVCMIServer.cpp Crashes on starting next campaign mission should be fixed. 2012-09-25 18:00:55 +00:00
CVCMIServer.h Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
Makefile.am Added test for librt, since linux needs it and OSX doesn't have it. 2012-02-13 02:15:05 +00:00
Makefile.in - fix for #1135 2012-10-05 18:03:49 +00:00
NetPacksServer.cpp * fixed possible corruption of pack sent by server when player request is rejected 2012-09-29 14:44:06 +00:00
StdInc.cpp * Final commit 2011-12-13 21:35:28 +00:00
StdInc.h * simple mechanism for detecting desync after init 2012-03-27 20:08:54 +00:00
VCMI_server.vcxproj Partial fix for #961. 2012-05-18 22:47:54 +00:00