This website requires JavaScript.
Explore
Help
Register
Sign In
games
/
vcmi
Watch
1
Star
0
Fork
0
You've already forked vcmi
mirror of
https://github.com/vcmi/vcmi.git
synced
2025-03-11 14:49:23 +02:00
Code
Issues
Releases
Activity
vcmi
/
client
/
battle
History
nordsoft
0e849b1cef
Revert "First compilable commit for obstacles"
...
This reverts commit 756793992f44fe14dbdfa88245dfc7e75ea8f704.
2022-09-04 15:48:04 +04:00
..
CBattleAnimations.cpp
Fixed 3206 Bugged 'Start Walking' animation
2022-08-15 09:23:35 +03:00
CBattleAnimations.h
Fixed 3206 Bugged 'Start Walking' animation
2022-08-15 09:23:35 +03:00
CBattleInterface.cpp
Revert "First compilable commit for obstacles"
2022-09-04 15:48:04 +04:00
CBattleInterface.h
Fixed 3206 Bugged 'Start Walking' animation
2022-08-15 09:23:35 +03:00
CBattleInterfaceClasses.cpp
When the battle is won with only summoned creatures - defeat
2022-05-01 09:30:30 +03:00
CBattleInterfaceClasses.h
Gui cleanup4 (
#446
)
2018-07-25 01:36:48 +03:00
CCreatureAnimation.cpp
Fixed: Animation errors should not lead to hanging
2021-11-10 20:32:54 +02:00
CCreatureAnimation.h
Update the originalPalette, and use SDL_Palette methods to improve memory management.
2020-01-26 00:01:48 -08:00