.. |
settings
|
Use ResourcePath for referencing texts and json's
|
2023-09-04 18:22:34 +03:00 |
CCastleInterface.cpp
|
Always use ResourcePath for referencing images and animations
|
2023-09-04 18:22:34 +03:00 |
CCastleInterface.h
|
Always use ResourcePath for referencing images and animations
|
2023-09-04 18:22:34 +03:00 |
CCreatureWindow.cpp
|
Always use ResourcePath for referencing images and animations
|
2023-09-04 18:22:34 +03:00 |
CCreatureWindow.h
|
Always use ResourcePath for referencing images and animations
|
2023-09-04 18:22:34 +03:00 |
CHeroBackpackWindow.cpp
|
Always use ResourcePath for referencing images and animations
|
2023-09-04 18:22:34 +03:00 |
CHeroBackpackWindow.h
|
Artifacts backpack window GUI improvements
|
2023-08-20 00:52:03 +02:00 |
CHeroWindow.cpp
|
Always use ResourcePath for referencing images and animations
|
2023-09-04 18:22:34 +03:00 |
CHeroWindow.h
|
Refactoring of CGarrisonInt
|
2023-07-21 15:47:42 +03:00 |
CKingdomInterface.cpp
|
Fix regressions
|
2023-09-04 18:22:34 +03:00 |
CKingdomInterface.h
|
Fix regressions
|
2023-09-04 18:22:34 +03:00 |
CMessage.cpp
|
Always use ResourcePath for referencing images and animations
|
2023-09-04 18:22:34 +03:00 |
CMessage.h
|
Replaced all usage of SDL_Color outside of render with ColorRGBA
|
2023-07-31 21:07:30 +03:00 |
CPuzzleWindow.cpp
|
Fix regressions
|
2023-09-04 18:22:34 +03:00 |
CPuzzleWindow.h
|
show/showAll methods now use Canvas instead of SDL_Surface
|
2023-06-02 16:42:18 +03:00 |
CQuestLog.cpp
|
Always use ResourcePath for referencing images and animations
|
2023-09-04 18:22:34 +03:00 |
CQuestLog.h
|
Always use ResourcePath for referencing images and animations
|
2023-09-04 18:22:34 +03:00 |
CreaturePurchaseCard.cpp
|
Always use ResourcePath for referencing images and animations
|
2023-09-04 18:22:34 +03:00 |
CreaturePurchaseCard.h
|
Replaced clickLeft with clickPressed clickReleased methods
|
2023-07-08 14:33:04 +03:00 |
CSpellWindow.cpp
|
Use ResourcePath for video accessing
|
2023-09-04 18:22:34 +03:00 |
CSpellWindow.h
|
Replaced all usage of SDL_Color outside of render with ColorRGBA
|
2023-07-31 21:07:30 +03:00 |
CTradeWindow.cpp
|
Always use ResourcePath for referencing images and animations
|
2023-09-04 18:22:34 +03:00 |
CTradeWindow.h
|
Always use ResourcePath for referencing images and animations
|
2023-09-04 18:22:34 +03:00 |
CWindowObject.cpp
|
Always use ResourcePath for referencing images and animations
|
2023-09-04 18:22:34 +03:00 |
CWindowObject.h
|
Always use ResourcePath for referencing images and animations
|
2023-09-04 18:22:34 +03:00 |
GUIClasses.cpp
|
Removed some usages of std string as resource path
|
2023-09-04 18:22:34 +03:00 |
GUIClasses.h
|
Converted several namespace enums to enum class
|
2023-08-25 13:38:02 +03:00 |
InfoWindows.cpp
|
Always use ResourcePath for referencing images and animations
|
2023-09-04 18:22:34 +03:00 |
InfoWindows.h
|
Always use ResourcePath for referencing images and animations
|
2023-09-04 18:22:34 +03:00 |
QuickRecruitmentWindow.cpp
|
Always use ResourcePath for referencing images and animations
|
2023-09-04 18:22:34 +03:00 |
QuickRecruitmentWindow.h
|
Replaced all usage of SDL_Color outside of render with ColorRGBA
|
2023-07-31 21:07:30 +03:00 |