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vcmi/AI/StupidAI/main.cpp
Michał W. Urbańczyk 94e7fa5b3c Logging battle activites. Replaying battles with client.
Added an AI for answer validation (it returns junk action packets).
Minor fixes.
2011-10-06 20:55:19 +00:00

25 lines
498 B
C++

#include "stdafx.h"
#include "StupidAI.h"
#include <cstring>
#ifdef __GNUC__
#define strcpy_s(a, b, c) strncpy(a, c, b)
#endif
const char *g_cszAiName = "Stupid AI 0.1";
extern "C" DLL_F_EXPORT void GetAiName(char* name)
{
strcpy_s(name, strlen(g_cszAiName) + 1, g_cszAiName);
}
extern "C" DLL_F_EXPORT CBattleGameInterface* GetNewBattleAI()
{
return new CStupidAI();
}
extern "C" DLL_F_EXPORT void ReleaseBattleAI(CBattleGameInterface* i)
{
delete (CStupidAI*)i;
}