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31 lines
1.1 KiB
Objective-C
31 lines
1.1 KiB
Objective-C
/*
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* main.m, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#import <UIKit/UIKit.h>
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void launchGame(int argc, char * argv[]) {
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@autoreleasepool {
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__auto_type app = UIApplication.sharedApplication;
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__auto_type qtNativeWindowIndex = [app.windows indexOfObjectPassingTest:^BOOL(__kindof UIWindow * _Nonnull window, NSUInteger idx, BOOL * _Nonnull stop) {
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return [NSStringFromClass([window class]) isEqualToString:@"QUIWindow"];
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}];
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NSCAssert(qtNativeWindowIndex != NSNotFound, @"Qt native window doesn't exist");
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__auto_type qtNativeWindow = app.windows[qtNativeWindowIndex];
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qtNativeWindow.hidden = YES;
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[qtNativeWindow.rootViewController.view removeFromSuperview];
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qtNativeWindow.rootViewController = nil;
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#if __IPHONE_OS_VERSION_MAX_ALLOWED >= __IPHONE_13_0
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if (@available(iOS 13.0, *))
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qtNativeWindow.windowScene = nil;
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#endif
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}
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[NSNotificationCenter.defaultCenter postNotificationName:@"StartGame" object:nil];
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}
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