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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-22 22:13:35 +02:00
vcmi/lib/spells/effects
Ivan Savenko 10ad0fc760 Split CHeroHandler.cpp/.h into 1 file per class
All parts of CHeroHandler.cpp are now in lib/entities/hero
Adjusted includes to use new paths
No functionality changes
2024-10-13 14:01:09 +00:00
..
Catapult.cpp Replace pointer with reference in pack apply functions 2024-10-07 14:59:46 +00:00
Catapult.h vcmi: skill-agnostic ballistics 2023-03-16 16:46:41 +03:00
Clone.cpp Replace pointer with reference in pack apply functions 2024-10-07 14:59:46 +00:00
Clone.h vcmi: modernize lib/spells/effects 2023-02-08 15:38:26 +03:00
Damage.cpp Replace pointer with reference in pack apply functions 2024-10-07 14:59:46 +00:00
Damage.h vcmi: modernize lib/spells/effects 2023-02-08 15:38:26 +03:00
DemonSummon.cpp Replace pointer with reference in pack apply functions 2024-10-07 14:59:46 +00:00
DemonSummon.h Block spellcasting if 0 creatures will be raised 2024-04-07 18:50:37 +03:00
Dispel.cpp Replace pointer with reference in pack apply functions 2024-10-07 14:59:46 +00:00
Dispel.h vcmi: modernize lib/spells/effects 2023-02-08 15:38:26 +03:00
Effect.cpp vcmi: modernize lib/spells/effects 2023-02-08 15:38:26 +03:00
Effect.h Removed magical initialization of registry via static variables 2023-04-08 21:29:04 +03:00
Effects.cpp Fix getCasterUnitId 2023-04-13 02:18:12 +04:00
Effects.h vcmi: modernize spell effects v2 2023-02-12 21:23:00 +03:00
EffectsFwd.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
Heal.cpp Replace pointer with reference in pack apply functions 2024-10-07 14:59:46 +00:00
Heal.h vcmi: modernize lib/spells/effects 2023-02-08 15:38:26 +03:00
LocationEffect.cpp vcmi: modernize lib/spells/effects 2023-02-08 15:38:26 +03:00
LocationEffect.h vcmi: modernize lib/spells/effects 2023-02-08 15:38:26 +03:00
Moat.cpp Reduce usage of pointers to VLC entities 2024-10-10 12:28:08 +00:00
Moat.h Implemented 'strict' json support 2024-02-26 12:55:49 +02:00
Obstacle.cpp Replace pointer with reference in pack apply functions 2024-10-07 14:59:46 +00:00
Obstacle.h Unified handling of battle sides ID's 2024-08-11 20:54:44 +00:00
Registry.cpp Replace redundant types with auto for the lvalues of template factory functions for smart pointers 2024-01-17 12:50:00 +00:00
Registry.h Removed magical initialization of registry via static variables 2023-04-08 21:29:04 +03:00
RemoveObstacle.cpp Replace pointer with reference in pack apply functions 2024-10-07 14:59:46 +00:00
RemoveObstacle.h vcmi: modernize lib/spells/effects 2023-02-08 15:38:26 +03:00
Sacrifice.cpp Replace pointer with reference in pack apply functions 2024-10-07 14:59:46 +00:00
Sacrifice.h vcmi: modernize lib/spells/effects 2023-02-08 15:38:26 +03:00
Summon.cpp Split CHeroHandler.cpp/.h into 1 file per class 2024-10-13 14:01:09 +00:00
Summon.h Block spellcasting if 0 creatures will be raised 2024-04-07 18:50:37 +03:00
Teleport.cpp Replace pointer with reference in pack apply functions 2024-10-07 14:59:46 +00:00
Teleport.h Teleport: can trigger obstacles now 2023-04-13 11:24:19 +03:00
Timed.cpp Replace pointer with reference in pack apply functions 2024-10-07 14:59:46 +00:00
Timed.h Moved MetaString to a new file 2023-06-20 19:37:27 +03:00
UnitEffect.cpp Fix chain lightning wasting effect on creatures immune to magic 2024-09-28 17:22:26 +02:00
UnitEffect.h vcmi: modernize lib/spells/effects 2023-02-08 15:38:26 +03:00