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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-26 08:41:13 +02:00
vcmi/hch
Michał W. Urbańczyk 41acf5528c * spells in the guild visible again
* garrisons on adv. map again available from all directions
* working Subterranean Gates, Monoliths
* minor code reorganizations
2008-09-23 10:58:54 +00:00
..
CAbilityHandler.cpp * version set to 0.62 2008-08-13 00:44:31 +00:00
CAbilityHandler.h * version set to 0.62 2008-08-13 00:44:31 +00:00
CAmbarCendamo.cpp * slider position updated after sorting in pregame 2008-08-05 21:28:13 +00:00
CAmbarCendamo.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CArtHandler.cpp * fixed crashes when town is placed out of the map boundaries 2008-08-29 21:41:32 +00:00
CArtHandler.h * fixed crashes when town is placed out of the map boundaries 2008-08-29 21:41:32 +00:00
CBuildingHandler.cpp Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CBuildingHandler.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CCreatureHandler.cpp * fixed attacking with shooting stack in a close-combat 2008-09-14 07:11:07 +00:00
CCreatureHandler.h * counterattacks 2008-09-12 08:51:46 +00:00
CDefHandler.cpp Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC 2008-08-04 09:05:52 +00:00
CDefHandler.h Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC 2008-08-04 09:05:52 +00:00
CDefObjInfoHandler.cpp * spells in the guild visible again 2008-09-23 10:58:54 +00:00
CDefObjInfoHandler.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CGeneralTextHandler.cpp * hero placed in the town starts as visiting hero, not garrisoned 2008-08-25 10:25:16 +00:00
CGeneralTextHandler.h * hero placed in the town starts as visiting hero, not garrisoned 2008-08-25 10:25:16 +00:00
CHeroHandler.cpp Changes to work better on other(non win32) platforms 2008-08-17 19:15:31 +00:00
CHeroHandler.h * compiles under MSVC (haven't I broken anything on gcc?) 2008-08-04 15:56:36 +00:00
CLodHandler.cpp * fixes for MSVC (it needs to have global variables from library explicitly exported) 2008-09-19 08:16:19 +00:00
CLodHandler.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CMusicHandler.cpp Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CMusicHandler.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CObjectHandler.cpp * fixes for MSVC (it needs to have global variables from library explicitly exported) 2008-09-19 08:16:19 +00:00
CObjectHandler.h * fixes for MSVC (it needs to have global variables from library explicitly exported) 2008-09-19 08:16:19 +00:00
CPreGameTextHandler.cpp More changes for splitting 2008-06-12 21:08:04 +00:00
CPreGameTextHandler.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CSndHandler.cpp Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CSndHandler.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CSpellHandler.cpp * third part of spellBook 2008-09-12 13:06:53 +00:00
CSpellHandler.h * third part of spellBook 2008-09-12 13:06:53 +00:00
CTownHandler.cpp changed most of std::cout to tlogX 2008-09-19 12:09:15 +00:00
CTownHandler.h * fixed crashbug on loading maps with events giving creatures 2008-08-27 10:19:18 +00:00
CVideoHandler.cpp Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CVideoHandler.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
Makefile.in Added new files from previous commit 2008-07-20 10:36:52 +00:00