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CAbilityHandler.cpp
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* version set to 0.62
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2008-08-13 00:44:31 +00:00 |
CAbilityHandler.h
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* version set to 0.62
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2008-08-13 00:44:31 +00:00 |
CAmbarCendamo.cpp
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* slider position updated after sorting in pregame
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2008-08-05 21:28:13 +00:00 |
CAmbarCendamo.h
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Merged most of the changes from trunk.
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2008-08-02 15:08:03 +00:00 |
CArtHandler.cpp
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* fixed crashes when town is placed out of the map boundaries
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2008-08-29 21:41:32 +00:00 |
CArtHandler.h
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* fixed crashes when town is placed out of the map boundaries
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2008-08-29 21:41:32 +00:00 |
CBuildingHandler.cpp
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Merged most of the changes from trunk.
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2008-08-02 15:08:03 +00:00 |
CBuildingHandler.h
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Merged most of the changes from trunk.
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2008-08-02 15:08:03 +00:00 |
CCreatureHandler.cpp
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* fixed attacking with shooting stack in a close-combat
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2008-09-14 07:11:07 +00:00 |
CCreatureHandler.h
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* counterattacks
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2008-09-12 08:51:46 +00:00 |
CDefHandler.cpp
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Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC
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2008-08-04 09:05:52 +00:00 |
CDefHandler.h
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Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC
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2008-08-04 09:05:52 +00:00 |
CDefObjInfoHandler.cpp
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* spells in the guild visible again
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2008-09-23 10:58:54 +00:00 |
CDefObjInfoHandler.h
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Merged most of the changes from trunk.
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2008-08-02 15:08:03 +00:00 |
CGeneralTextHandler.cpp
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* hero placed in the town starts as visiting hero, not garrisoned
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2008-08-25 10:25:16 +00:00 |
CGeneralTextHandler.h
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* hero placed in the town starts as visiting hero, not garrisoned
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2008-08-25 10:25:16 +00:00 |
CHeroHandler.cpp
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Changes to work better on other(non win32) platforms
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2008-08-17 19:15:31 +00:00 |
CHeroHandler.h
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* compiles under MSVC (haven't I broken anything on gcc?)
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2008-08-04 15:56:36 +00:00 |
CLodHandler.cpp
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* fixes for MSVC (it needs to have global variables from library explicitly exported)
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2008-09-19 08:16:19 +00:00 |
CLodHandler.h
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Merged most of the changes from trunk.
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2008-08-02 15:08:03 +00:00 |
CMusicHandler.cpp
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Merged most of the changes from trunk.
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2008-08-02 15:08:03 +00:00 |
CMusicHandler.h
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Merged most of the changes from trunk.
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2008-08-02 15:08:03 +00:00 |
CObjectHandler.cpp
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* fixes for MSVC (it needs to have global variables from library explicitly exported)
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2008-09-19 08:16:19 +00:00 |
CObjectHandler.h
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* fixes for MSVC (it needs to have global variables from library explicitly exported)
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2008-09-19 08:16:19 +00:00 |
CPreGameTextHandler.cpp
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More changes for splitting
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2008-06-12 21:08:04 +00:00 |
CPreGameTextHandler.h
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Merged most of the changes from trunk.
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2008-08-02 15:08:03 +00:00 |
CSndHandler.cpp
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Merged most of the changes from trunk.
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2008-08-02 15:08:03 +00:00 |
CSndHandler.h
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Merged most of the changes from trunk.
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2008-08-02 15:08:03 +00:00 |
CSpellHandler.cpp
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* third part of spellBook
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2008-09-12 13:06:53 +00:00 |
CSpellHandler.h
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* third part of spellBook
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2008-09-12 13:06:53 +00:00 |
CTownHandler.cpp
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changed most of std::cout to tlogX
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2008-09-19 12:09:15 +00:00 |
CTownHandler.h
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* fixed crashbug on loading maps with events giving creatures
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2008-08-27 10:19:18 +00:00 |
CVideoHandler.cpp
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Merged most of the changes from trunk.
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2008-08-02 15:08:03 +00:00 |
CVideoHandler.h
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Merged most of the changes from trunk.
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2008-08-02 15:08:03 +00:00 |
Makefile.in
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Added new files from previous commit
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2008-07-20 10:36:52 +00:00 |