mirror of
https://github.com/vcmi/vcmi.git
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36a69aaa2f
- Structured VS project files (added a filter for every subfolder)
163 lines
8.3 KiB
XML
163 lines
8.3 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="RD|Win32">
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<Configuration>RD</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="RD|x64">
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<Configuration>RD</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{276C3DB0-7A6B-4417-8E5C-322B08633AAC}</ProjectGuid>
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<RootNamespace>StupidAI</RootNamespace>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v110</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v110</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v110_xp</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v110_xp</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\VCMI_global_debug.props" />
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<Import Project="..\..\VCMI_global.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\VCMI_global_debug.props" />
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<Import Project="..\..\VCMI_global.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\VCMI_global_release.props" />
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<Import Project="..\..\VCMI_global.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\VCMI_global_release.props" />
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<Import Project="..\..\VCMI_global.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<OutDir>$(VCMI_Out)\AI\</OutDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<OutDir>$(VCMI_Out)\AI\</OutDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">
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<OutDir>$(VCMI_Out)\AI\</OutDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'">
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<OutDir>$(VCMI_Out)\AI\</OutDir>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<AdditionalIncludeDirectories>
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</AdditionalIncludeDirectories>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>StdInc.h</PrecompiledHeaderFile>
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<AdditionalOptions>/Zm195 %(AdditionalOptions)</AdditionalOptions>
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</ClCompile>
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<Link>
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<AdditionalDependencies>VCMI_lib.lib;FuzzyLite.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>$(VCMI_Out);$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<AdditionalIncludeDirectories>
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</AdditionalIncludeDirectories>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>StdInc.h</PrecompiledHeaderFile>
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<AdditionalOptions>/Zm150 %(AdditionalOptions)</AdditionalOptions>
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</ClCompile>
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<Link>
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<AdditionalDependencies>VCMI_lib.lib;FuzzyLite.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>$(VCMI_Out);$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">
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<ClCompile>
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<AdditionalIncludeDirectories>
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</AdditionalIncludeDirectories>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>StdInc.h</PrecompiledHeaderFile>
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<AdditionalOptions>/Zm150 %(AdditionalOptions)</AdditionalOptions>
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</ClCompile>
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<Link>
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<AdditionalDependencies>VCMI_lib.lib;FuzzyLite.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>$(VCMI_Out);$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'">
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<ClCompile>
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<AdditionalIncludeDirectories>
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</AdditionalIncludeDirectories>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>StdInc.h</PrecompiledHeaderFile>
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<AdditionalOptions>/Zm150 %(AdditionalOptions)</AdditionalOptions>
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</ClCompile>
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<Link>
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<AdditionalDependencies>VCMI_lib.lib;FuzzyLite.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>$(VCMI_Out);$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="AIUtility.cpp" />
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<ClCompile Include="Fuzzy.cpp" />
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<ClCompile Include="Goals.cpp" />
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<ClCompile Include="main.cpp" />
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<ClCompile Include="StdInc.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RD|x64'">Create</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="VCAI.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="AIUtility.h" />
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<ClInclude Include="Fuzzy.h" />
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<ClInclude Include="Goals.h" />
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<ClInclude Include="StdInc.h" />
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<ClInclude Include="VCAI.h" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project> |