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vcmi/config/schemas/townBuilding.json
Ivan Savenko 122db9963b More string ID's for buildings:
- town hall slots now use string ID's
- converted building requirements to new format
- "upgrades" property from buildings now uses string ID's
- several fixes for improved support of alternative creatures
- removed no longer needed "id" property from structures

Old mods should still work but will produce error messages during
validation
2013-12-04 10:36:39 +00:00

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JSON

{
"type":"object",
"additionalProperties" : false,
"$schema": "http://json-schema.org/draft-04/schema",
"title" : "VCMI town building format",
"description" : "Format used to define town buildings in VCMI",
"required": [ "id" ],
"definitions" :
{
"buildingRequirement" : {
"type" : "array",
"items" : [
{
"description" : "First item that indicates type of following expression",
"type" : "string"
}
],
"additionalItems" :
{
"description" : "Following items that contain expression elements",
"$ref" : "#/definitions/buidingRequirement"
}
}
},
"properties":{
"id": {
"type":"number",
"description" : "Numeric identifier of this building"
},
"mode": {
"type":"string",
"enum" : [ "normal", "auto", "special", "grail" ],
"description" : "Mode in which this building will be built"
},
"requires": {
"$ref" : "#/definitions/buildingRequirement",
"description" : "List of town buildings that must be built before this one"
},
"upgrades": {
"description" : "If this building is upgrade, identifier of base building",
"type":"string"
},
"name" : {
"description" : "Name of this building",
"type" : "string"
},
"description" : {
"description" : "Full decsription of this building",
"type" : "string"
},
"cost": {
"type":"object",
"additionalProperties" : false,
"description": "Cost to build this building",
"properties":{
"wood": { "type":"number"},
"mercury": { "type":"number"},
"ore": { "type":"number"},
"sulfur": { "type":"number"},
"crystal": { "type":"number"},
"gems": { "type":"number"},
"gold": { "type":"number"}
}
}
}
}