1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/config/schemas
alexvins 4203d69525 Part 2 of new spell configuration
1) spell handler refactored to support modding in general way
2) imunnity icons moved to WoG as they depends on wog`s graphics
3) introduced new class template for handlers (todo: use this in other handlers)
4) save format changed
5) introduced "absolute immunity" - unaffected by "the Orb" etc. (todo: use it in config)
6) new format documented on wiki, added json schema.

* more split of registertypes - fixes 32 mingw build
2014-03-07 13:21:09 +00:00
..
artifact.json Improved json validation 2013-10-26 19:33:34 +00:00
bonus.json Fix bonus schema to support array in duration 2014-03-01 18:42:31 +00:00
creature.json - Fixed some warnings from cppcheck 2013-11-06 13:42:58 +00:00
faction.json changes in hero class format: 2013-12-13 18:27:54 +00:00
hero.json Improved json validation 2013-10-26 19:33:34 +00:00
heroClass.json changes in hero class format: 2013-12-13 18:27:54 +00:00
mapHeader.json Data for campaign win/loss conditions. All campaigns should now have 2014-01-01 13:30:31 +00:00
mod.json Part 2 of new spell configuration 2014-03-07 13:21:09 +00:00
settings.json Several minor fixes/features 2013-10-27 13:05:01 +00:00
spell.json Part 2 of new spell configuration 2014-03-07 13:21:09 +00:00
townBuilding.json More string ID's for buildings: 2013-12-04 10:36:39 +00:00
townSiege.json - catapult attacks should be identical to H3 2013-08-06 11:20:28 +00:00
townStructure.json More string ID's for buildings: 2013-12-04 10:36:39 +00:00