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Catapult.cpp
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Replace pointer with reference in pack apply functions
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2024-10-07 14:59:46 +00:00 |
Catapult.h
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Clone.cpp
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Replace pointer with reference in pack apply functions
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2024-10-07 14:59:46 +00:00 |
Clone.h
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Damage.cpp
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Replace pointer with reference in pack apply functions
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2024-10-07 14:59:46 +00:00 |
Damage.h
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DemonSummon.cpp
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Replace pointer with reference in pack apply functions
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2024-10-07 14:59:46 +00:00 |
DemonSummon.h
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Block spellcasting if 0 creatures will be raised
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2024-04-07 18:50:37 +03:00 |
Dispel.cpp
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Replace pointer with reference in pack apply functions
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2024-10-07 14:59:46 +00:00 |
Dispel.h
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Effect.cpp
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Effect.h
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Effects.cpp
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Effects.h
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EffectsFwd.h
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Heal.cpp
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Replace pointer with reference in pack apply functions
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2024-10-07 14:59:46 +00:00 |
Heal.h
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LocationEffect.cpp
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LocationEffect.h
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Moat.cpp
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Reduce usage of pointers to VLC entities
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2024-10-10 12:28:08 +00:00 |
Moat.h
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Implemented 'strict' json support
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2024-02-26 12:55:49 +02:00 |
Obstacle.cpp
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Replace pointer with reference in pack apply functions
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2024-10-07 14:59:46 +00:00 |
Obstacle.h
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Unified handling of battle sides ID's
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2024-08-11 20:54:44 +00:00 |
Registry.cpp
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Replace redundant types with auto for the lvalues of template factory functions for smart pointers
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2024-01-17 12:50:00 +00:00 |
Registry.h
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RemoveObstacle.cpp
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Replace pointer with reference in pack apply functions
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2024-10-07 14:59:46 +00:00 |
RemoveObstacle.h
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Sacrifice.cpp
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Replace pointer with reference in pack apply functions
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2024-10-07 14:59:46 +00:00 |
Sacrifice.h
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Summon.cpp
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Split CHeroHandler.cpp/.h into 1 file per class
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2024-10-13 14:01:09 +00:00 |
Summon.h
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Block spellcasting if 0 creatures will be raised
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2024-04-07 18:50:37 +03:00 |
Teleport.cpp
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Replace pointer with reference in pack apply functions
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2024-10-07 14:59:46 +00:00 |
Teleport.h
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Timed.cpp
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Replace pointer with reference in pack apply functions
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2024-10-07 14:59:46 +00:00 |
Timed.h
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UnitEffect.cpp
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Fix chain lightning wasting effect on creatures immune to magic
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2024-09-28 17:22:26 +02:00 |
UnitEffect.h
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