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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/lib/mapObjects
DjWarmonger 7ba271edf1
Rotation rebase2 (#912)
* Instead of [x][y][z] coordinates, map will be stored as [z][x][y].
* Nullkiller AI can get it too.
* Use boost::multi_array instead of nested vectors
* In MapHandler too
* Rotate foreach algorithms, too
* VCAI gets rotated, too
2022-09-18 17:39:10 +03:00
..
CArmedInstance.cpp - Generate caching string with sprintf 2022-09-14 11:00:40 +02:00
CArmedInstance.h Fixed: duplicated bonusing building. Improved: opposite bonus propagation 2021-09-12 14:30:54 +03:00
CBank.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
CBank.h Code style: serialize everything on own lines for easier debugging (#357) 2017-07-31 16:35:42 +03:00
CGHeroInstance.cpp Editor prerequisites [part 2] (#889) 2022-09-17 14:04:01 +03:00
CGHeroInstance.h Editor prerequisites [part 2] (#889) 2022-09-17 14:04:01 +03:00
CGMarket.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
CGMarket.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CGPandoraBox.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
CGPandoraBox.h Code style: serialize everything on own lines for easier debugging (#357) 2017-07-31 16:35:42 +03:00
CGTownInstance.cpp Editor prerequisites [part 2] (#889) 2022-09-17 14:04:01 +03:00
CGTownInstance.h Editor prerequisites [part 2] (#889) 2022-09-17 14:04:01 +03:00
CObjectClassesHandler.cpp Switch ObjectTemplate to shared_ptr<const> (#870) 2022-09-11 16:13:53 +03:00
CObjectClassesHandler.h Switch ObjectTemplate to shared_ptr<const> (#870) 2022-09-11 16:13:53 +03:00
CObjectHandler.cpp Editor prerequisites [part 2] (#889) 2022-09-17 14:04:01 +03:00
CObjectHandler.h Editor prerequisites [part 2] (#889) 2022-09-17 14:04:01 +03:00
CommonConstructors.cpp Switch ObjectTemplate to shared_ptr<const> (#870) 2022-09-11 16:13:53 +03:00
CommonConstructors.h Switch ObjectTemplate to shared_ptr<const> (#870) 2022-09-11 16:13:53 +03:00
CQuest.cpp Nullkiller: fix/refactor temporary bonus nodes, fix gather army quest completion 2021-07-26 21:02:50 +03:00
CQuest.h New terrain support - part 1 (#755) 2022-09-11 11:31:26 +03:00
CRewardableConstructor.cpp Support pickable objects 2022-09-16 09:41:23 +03:00
CRewardableConstructor.h Switch ObjectTemplate to shared_ptr<const> (#870) 2022-09-11 16:13:53 +03:00
CRewardableObject.cpp Support rewardable objects 2022-09-15 11:05:13 +03:00
CRewardableObject.h Support rewardable objects 2022-09-15 11:05:13 +03:00
JsonRandom.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
JsonRandom.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
MapObjects.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
MiscObjects.cpp Editor prerequisites [part 2] (#889) 2022-09-17 14:04:01 +03:00
MiscObjects.h Editor prerequisites [part 2] (#889) 2022-09-17 14:04:01 +03:00
ObjectTemplate.cpp Rotation rebase2 (#912) 2022-09-18 17:39:10 +03:00
ObjectTemplate.h Switch ObjectTemplate to shared_ptr<const> (#870) 2022-09-11 16:13:53 +03:00