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vcmi/client/BattleInterface
DjWarmonger 444b59d478 1. Fixed #843
2. Refactoring for battle console hoover texts
3. Clone should work only for creatures of certain tier. However, ALL creature immunities stopped working in the meantime. Looking for an earlier bug.
2012-02-20 08:19:03 +00:00
..
CBattleAnimations.cpp - setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json) 2012-01-12 15:23:00 +00:00
CBattleAnimations.h * Updated class - file - handling 2011-12-22 13:05:19 +00:00
CBattleInterface.cpp 1. Fixed #843 2012-02-20 08:19:03 +00:00
CBattleInterface.h Cloned stack dissapear when killed. 2012-02-18 17:39:47 +00:00
CBattleInterfaceClasses.cpp 1. Fixed #843 2012-02-20 08:19:03 +00:00
CBattleInterfaceClasses.h 1. Fixed #843 2012-02-20 08:19:03 +00:00
CCreatureAnimation.cpp * Updated class - file - handling 2011-12-22 13:05:19 +00:00
CCreatureAnimation.h * CHexField renamed to CBattleHex 2011-12-17 18:59:59 +00:00