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			67 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			67 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * TerrainHandler.h, part of VCMI engine
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|  *
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|  * Authors: listed in file AUTHORS in main folder
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|  *
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|  * License: GNU General Public License v2.0 or later
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|  * Full text of license available in license.txt file, in main folder
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|  *
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|  */
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| 
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| #pragma once
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| 
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| #include <vcmi/EntityService.h>
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| #include <vcmi/Entity.h>
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| #include "GameConstants.h"
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| #include "IHandlerBase.h"
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| #include "filesystem/ResourcePath.h"
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| 
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| VCMI_LIB_NAMESPACE_BEGIN
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| 
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| class DLL_LINKAGE RoadType : public EntityT<RoadId>
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| {
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| 	friend class RoadTypeHandler;
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| 	std::string identifier;
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| 	std::string modScope;
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| 	RoadId id;
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| 
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| public:
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| 	int32_t getIndex() const override { return id.getNum(); }
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| 	int32_t getIconIndex() const override { return 0; }
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| 	std::string getJsonKey() const override;
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| 	void registerIcons(const IconRegistar & cb) const override {}
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| 	RoadId getId() const override { return id;}
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| 	void updateFrom(const JsonNode & data) {};
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| 
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| 	std::string getNameTextID() const override;
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| 	std::string getNameTranslated() const override;
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| 
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| 	AnimationPath tilesFilename;
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| 	std::string shortIdentifier;
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| 	ui8 movementCost;
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| 
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| 	RoadType();
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| };
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| 
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| class DLL_LINKAGE RoadTypeService : public EntityServiceT<RoadId, RoadType>
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| {
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| public:
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| };
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| 
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| class DLL_LINKAGE RoadTypeHandler : public CHandlerBase<RoadId, RoadType, RoadType, RoadTypeService>
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| {
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| public:
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| 	std::shared_ptr<RoadType> loadFromJson(
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| 		const std::string & scope,
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| 		const JsonNode & json,
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| 		const std::string & identifier,
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| 		size_t index) override;
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| 
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| 	RoadTypeHandler();
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| 
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| 	const std::vector<std::string> & getTypeNames() const override;
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| 	std::vector<JsonNode> loadLegacyData() override;
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| };
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| 
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| VCMI_LIB_NAMESPACE_END
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