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vcmi
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Code
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45e3e48fba46eeade4940822dd0902731c4f08ed
vcmi
/
client
/
render
History
Laserlicht
cfc0438468
implement skill, artifact, warmachine, spellbook
2025-11-08 19:05:57 +01:00
..
AssetGenerator.cpp
implement skill, artifact, warmachine, spellbook
2025-11-08 19:05:57 +01:00
AssetGenerator.h
battleonly gui
2025-10-24 00:56:20 +02:00
CAnimation.cpp
…
CAnimation.h
…
Canvas.cpp
button for more than 2 layers
2025-08-17 16:16:18 +02:00
Canvas.h
button for more than 2 layers
2025-08-17 16:16:18 +02:00
CanvasImage.cpp
battleonly gui
2025-10-24 00:56:20 +02:00
CanvasImage.h
…
CBitmapHandler.cpp
…
CBitmapHandler.h
…
CDefFile.cpp
…
CDefFile.h
…
ColorFilter.cpp
…
ColorFilter.h
…
Colors.cpp
…
Colors.h
…
EFont.h
…
Graphics.cpp
…
Graphics.h
…
ICursor.h
…
IFont.cpp
…
IFont.h
…
IImage.h
no async for generated images
2025-08-17 16:16:18 +02:00
IImageLoader.h
…
ImageLocator.cpp
…
ImageLocator.h
…
IRenderHandler.h
correctly register them
2025-09-19 14:48:17 +02:00
IScreenHandler.h
allows resizing window in windowed mode
2025-08-31 13:15:55 +02:00