mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-28 23:06:24 +02:00
76 lines
2.3 KiB
C++
76 lines
2.3 KiB
C++
/*
|
|
* AdventureSpellMechanics.h, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "CDefaultSpellMechanics.h"
|
|
|
|
class ISpellMechanics;
|
|
class DefaultSpellMechanics;
|
|
|
|
class DLL_LINKAGE SummonBoatMechanics : public DefaultSpellMechanics
|
|
{
|
|
public:
|
|
SummonBoatMechanics(CSpell * s): DefaultSpellMechanics(s){};
|
|
protected:
|
|
ESpellCastResult applyAdventureEffects(const SpellCastEnvironment * env, AdventureSpellCastParameters & parameters) const override;
|
|
};
|
|
|
|
class DLL_LINKAGE ScuttleBoatMechanics : public DefaultSpellMechanics
|
|
{
|
|
public:
|
|
ScuttleBoatMechanics(CSpell * s): DefaultSpellMechanics(s){};
|
|
protected:
|
|
ESpellCastResult applyAdventureEffects(const SpellCastEnvironment * env, AdventureSpellCastParameters & parameters) const override;
|
|
};
|
|
|
|
class DLL_LINKAGE DimensionDoorMechanics : public DefaultSpellMechanics
|
|
{
|
|
public:
|
|
DimensionDoorMechanics(CSpell * s): DefaultSpellMechanics(s){};
|
|
protected:
|
|
ESpellCastResult applyAdventureEffects(const SpellCastEnvironment * env, AdventureSpellCastParameters & parameters) const override;
|
|
};
|
|
|
|
class DLL_LINKAGE TownPortalMechanics : public DefaultSpellMechanics
|
|
{
|
|
public:
|
|
TownPortalMechanics(CSpell * s): DefaultSpellMechanics(s){};
|
|
protected:
|
|
ESpellCastResult applyAdventureEffects(const SpellCastEnvironment * env, AdventureSpellCastParameters & parameters) const override;
|
|
};
|
|
|
|
class DLL_LINKAGE ViewMechanics : public DefaultSpellMechanics
|
|
{
|
|
public:
|
|
ViewMechanics(CSpell * s): DefaultSpellMechanics(s){};
|
|
protected:
|
|
ESpellCastResult applyAdventureEffects(const SpellCastEnvironment * env, AdventureSpellCastParameters & parameters) const override;
|
|
virtual bool filterObject(const CGObjectInstance * obj, const int spellLevel) const = 0;
|
|
};
|
|
|
|
class DLL_LINKAGE ViewAirMechanics : public ViewMechanics
|
|
{
|
|
public:
|
|
ViewAirMechanics(CSpell * s): ViewMechanics(s){};
|
|
protected:
|
|
bool filterObject(const CGObjectInstance * obj, const int spellLevel) const override;
|
|
};
|
|
|
|
class DLL_LINKAGE ViewEarthMechanics : public ViewMechanics
|
|
{
|
|
public:
|
|
ViewEarthMechanics(CSpell * s): ViewMechanics(s){};
|
|
protected:
|
|
bool filterObject(const CGObjectInstance * obj, const int spellLevel) const override;
|
|
};
|
|
|
|
|