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Bonus.cpp
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Fixes issue of bonuses not correctly removed
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2024-04-26 19:22:20 +02:00 |
Bonus.h
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Fix potentially uninitialized members
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2024-06-12 18:10:38 +00:00 |
BonusCustomTypes.cpp
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Merged accurate shot bonus into death stare bonus
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2024-01-13 15:55:07 +02:00 |
BonusCustomTypes.h
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Merged accurate shot bonus into death stare bonus
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2024-01-13 15:55:07 +02:00 |
BonusEnum.cpp
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Reworked JsonNode constructors to more logical form
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2024-02-26 12:55:49 +02:00 |
BonusEnum.h
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Add some utility bonuses for player resources boosting
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2024-04-15 21:18:45 +02:00 |
BonusList.cpp
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Optimize BonusList::totalValue
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2024-07-04 19:55:09 +00:00 |
BonusList.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
BonusParams.cpp
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change MANA_PER_KNOWLEGDE to percentage
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2024-03-23 20:28:49 +01:00 |
BonusParams.h
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
BonusSelector.cpp
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Fix potential data race if two threads attempt to select bonuses with
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2024-06-12 18:11:22 +00:00 |
BonusSelector.h
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Fix potential data race if two threads attempt to select bonuses with
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2024-06-12 18:11:22 +00:00 |
CBonusProxy.cpp
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CBonusProxy.h
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CBonusSystemNode.cpp
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Tweaks
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2024-04-26 19:33:26 +02:00 |
CBonusSystemNode.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
IBonusBearer.cpp
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Slight simplification of bonus system node class
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2024-01-19 13:54:49 +02:00 |
IBonusBearer.h
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Fix: licenses, pragma guards, StdInc
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2024-03-29 07:48:52 +02:00 |
Limiters.cpp
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Reworked JsonNode constructors to more logical form
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2024-02-26 12:55:49 +02:00 |
Limiters.h
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Fix potentially uninitialized members
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2024-06-12 18:10:38 +00:00 |
Propagators.cpp
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Propagators.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
Updaters.cpp
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Fixed missing addInfo when owner updater is used
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2024-07-08 20:57:14 +00:00 |
Updaters.h
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Create separate instance of updater for every bonus
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2024-05-28 16:43:28 +00:00 |