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vcmi/client/battle
Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
Long time ago it's was used without prefix to make future switch from boost to std version easier.
I discusses this with Ivan and decide to drop these using from Global.h now.

This change wouldn't break anything because there was already code with prefix for each of three cases.
2015-12-29 05:43:33 +03:00
..
CBattleAnimations.cpp Formating2 2015-11-07 23:30:01 +01:00
CBattleAnimations.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
CBattleInterface.cpp Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 2015-12-29 05:43:33 +03:00
CBattleInterface.h Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 2015-12-29 05:43:33 +03:00
CBattleInterfaceClasses.cpp Removed all #include's of CMap.h from headers. 2015-12-02 21:05:10 +02:00
CBattleInterfaceClasses.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
CCreatureAnimation.cpp Get rid of CSDL_Ext::colorSetAlpha 2015-09-02 18:49:29 +03:00
CCreatureAnimation.h Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 2015-12-29 05:43:33 +03:00