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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-22 22:13:35 +02:00
vcmi/AI/VCAI
AlexVinS 195eae48ca Merge branch 'develop' into SDL2
Conflicts:
	client/CPlayerInterface.cpp
2014-07-02 17:15:12 +04:00
..
AIUtility.cpp More bugfixing: 2014-06-29 17:23:06 +03:00
AIUtility.h Merge pull request #19 from vcmi/feature/mapObjects 2014-06-22 14:49:42 +02:00
CMakeLists.txt - Updated PCH to use our StdInc.h as the prefix header (not generated one from cotire) -> no exclude headers from ffmpeg/etc... statements required 2014-02-05 20:25:36 +00:00
Fuzzy.cpp Banks now use new scheme as well 2014-06-22 13:39:40 +03:00
Fuzzy.h Banks now use new scheme as well 2014-06-22 13:39:40 +03:00
Goals.cpp Refactoring of hoverText from objects: 2014-06-24 20:39:47 +03:00
Goals.h Cleanup: 2014-06-05 20:26:50 +03:00
main.cpp Android port. 2014-05-16 23:24:29 +04:00
StdInc.cpp * added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508 2012-02-14 18:04:45 +00:00
StdInc.h More bugfixing: 2014-06-29 17:23:06 +03:00
VCAI.cbp +More build target to support both SDL1 and SDL2 builds 2014-06-13 07:55:48 +04:00
VCAI.cpp More bugfixing: 2014-06-29 17:23:06 +03:00
VCAI.h Cleanup: 2014-06-05 20:26:50 +03:00
VCAI.vcxproj Backup for my own MVS project configuration 2014-04-24 21:07:43 +02:00