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vcmi/launcher/launcherdirs.cpp
Ivan Savenko 5cbec833c2 - (linux) XDG filesystem support
BIG NOTE TO LINUX USERS
All user data has been moved according to XDG specs:
- Game data (H3 files and mods) and saves: from ~/.vcmi to ~/.local/
- Temporary files, including logs: from ~/.vcmi to ~/.cache/vcmi
- Config files: from ~/.vcmi/config to ~/.config/vcmi

For compatibility VCMI will read game data from ~/.vcmi as well but this
is temporary behavior and will be removed
2014-03-04 14:51:10 +00:00

28 lines
526 B
C++

#include "StdInc.h"
#include "launcherdirs.h"
#include "../lib/VCMIDirs.h"
static CLauncherDirs launcherDirsGlobal;
CLauncherDirs::CLauncherDirs()
{
QDir().mkdir(downloadsPath());
QDir().mkdir(modsPath());
}
CLauncherDirs & CLauncherDirs::get()
{
return launcherDirsGlobal;
}
QString CLauncherDirs::downloadsPath()
{
return QString::fromUtf8(VCMIDirs::get().userCachePath().c_str()) + "/downloads";
}
QString CLauncherDirs::modsPath()
{
return QString::fromUtf8(VCMIDirs::get().userDataPath().c_str()) + "/Mods";
}