mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-24 08:32:34 +02:00
ff635edc0b
preparation for having client and server in a single process
54 lines
1.6 KiB
C++
54 lines
1.6 KiB
C++
/*
|
|
* FuzzyHelper.h, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
#pragma once
|
|
#include "FuzzyEngines.h"
|
|
|
|
VCMI_LIB_NAMESPACE_BEGIN
|
|
|
|
class CBank;
|
|
|
|
VCMI_LIB_NAMESPACE_END
|
|
|
|
class DLL_EXPORT FuzzyHelper
|
|
{
|
|
public:
|
|
TacticalAdvantageEngine tacticalAdvantageEngine;
|
|
VisitTileEngine visitTileEngine;
|
|
VisitObjEngine visitObjEngine;
|
|
|
|
float evaluate(Goals::Explore & g);
|
|
float evaluate(Goals::RecruitHero & g);
|
|
float evaluate(Goals::VisitTile & g);
|
|
float evaluate(Goals::VisitObj & g);
|
|
float evaluate(Goals::VisitHero & g);
|
|
float evaluate(Goals::BuildThis & g);
|
|
float evaluate(Goals::DigAtTile & g);
|
|
float evaluate(Goals::CollectRes & g);
|
|
float evaluate(Goals::Build & g);
|
|
float evaluate(Goals::BuyArmy & g);
|
|
float evaluate(Goals::BuildBoat & g);
|
|
float evaluate(Goals::GatherArmy & g);
|
|
float evaluate(Goals::ClearWayTo & g);
|
|
float evaluate(Goals::CompleteQuest & g);
|
|
float evaluate(Goals::AdventureSpellCast & g);
|
|
float evaluate(Goals::Invalid & g);
|
|
float evaluate(Goals::AbstractGoal & g);
|
|
void setPriority(Goals::TSubgoal & g);
|
|
|
|
ui64 estimateBankDanger(const CBank * bank); //TODO: move to another class?
|
|
|
|
Goals::TSubgoal chooseSolution(Goals::TGoalVec vec);
|
|
//std::shared_ptr<AbstractGoal> chooseSolution (std::vector<std::shared_ptr<AbstractGoal>> & vec);
|
|
|
|
ui64 evaluateDanger(const CGObjectInstance * obj, const VCAI * ai);
|
|
ui64 evaluateDanger(crint3 tile, const CGHeroInstance * visitor, const VCAI * ai);
|
|
ui64 evaluateDanger(crint3 tile, const CGHeroInstance * visitor);
|
|
};
|